Spell Channeling

This is where you can make suggestions or report bugs that you've found
Locked
Vaneldarou
Posts: 33
Joined: Tue Jul 29, 2008 9:08 am

Spell Channeling

Post by Vaneldarou »

There is no way to make a masterpiece weapon with spell channeling. Can you include this option? Kind of sucks when you use all your resources and then realize you can't use the weapon effectively with a caster. :(

Archived topic from AOV, old topic ID:4022, old post ID:25746
ninja2007
Posts: 412
Joined: Tue Aug 21, 2007 7:38 am

Spell Channeling

Post by ninja2007 »

there is one its called guiding light and the only one that has it on the shard is D. so good luck lol.. u get them from peerlesses

Archived topic from AOV, old topic ID:4022, old post ID:25747
User avatar
Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Spell Channeling

Post by Death »

Vaneldarou wrote:There is no way to make a masterpiece weapon with spell channeling. Can you include this option? Kind of sucks when you use all your resources and then realize you can't use the weapon effectively with a caster. :(
You can as somebody has already obtained one of these resources. It's an ultra rare so you're going to need to fight the toughest monsters in order to find it.

Archived topic from AOV, old topic ID:4022, old post ID:25748
Vaneldarou
Posts: 33
Joined: Tue Jul 29, 2008 9:08 am

Spell Channeling

Post by Vaneldarou »

Let me see if I understand you...

What you are saying is I have a near-zero chance of making a masterpiece spell channeling weapon because of some rarity issue. That totally messes up the masterpiece system doesn't it? I have 10 masterpiece weapons and they are all useless to me now. Anyone interested in masterpiece weapons?

Archived topic from AOV, old topic ID:4022, old post ID:25752
Anonymous

Spell Channeling

Post by Anonymous »

i think they should drop on bosses not just the hardest..

Archived topic from AOV, old topic ID:4022, old post ID:25753
User avatar
Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Spell Channeling

Post by Death »

Well the future idea is to make it based on effort instead of rarity as I'm not so much a fan of the "kill and hope I get it" approach of the current masterpiece system.

I've found a lot of the rare and ultra rare resources are virtually impossible to get and the commons are way too common and are taking up server item count cause many are useless.

We're planning out a better system for the masterpiece weapons so it's not a pain to try and gather all the resources and instead is based on how much effort you put into fighting. So instead of fighting peerless bosses for hours to try and find a resource, you just fight bosses or monsters in general and rack up points to buy properties for your weapon.

I'll release the planned documentation a bit later

Archived topic from AOV, old topic ID:4022, old post ID:25754
Vaneldarou
Posts: 33
Joined: Tue Jul 29, 2008 9:08 am

Spell Channeling

Post by Vaneldarou »

It sounds like I should save my masterpiece weapons after all.

Thanks.

Archived topic from AOV, old topic ID:4022, old post ID:25755
Locked