I'm going through the map, manually (since these places don't show up on uoam) and adding the dungeons to the regions file so I can add the dungeon music, and the [go coordinates and such. At this point I'll also add teleporters and open up the dungeons to public, and spawn them with the proper creatures. This will give everyone a head start to check out those dungeons for when the peerless are in.
Archived topic from AOV, old topic ID:544, old post ID:3178
Adding ML Dungeons / Regions [complete]
- Red Squirrel
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Adding ML Dungeons / Regions [complete]
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- Red Squirrel
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Adding ML Dungeons / Regions [complete]
Wow this was more involved then I figured, most dungeons I had to [inc y/x 100 myself around the entire map to try and find the new dungeons but I got them all now and all the regions are set. I'll have to do a recompile to add in the new music packet IDs as some of the dungeons use the new ML music. Lot of it will be a guessing game as to what music is supose to play but I think I'm pretty sure of what should play where.
Archived topic from AOV, old topic ID:544, old post ID:3179
Archived topic from AOV, old topic ID:544, old post ID:3179
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- Gaiava Arkkaza
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Adding ML Dungeons / Regions [complete]
Twisted Weald (Dread Horn) - dread_horn_area.mp3
Paroxysmus Lair (Chief Paroxysmus) - paroxysmus_lair.mp3
Bedlam (Monstrous Interred Grizzle) - grizzle_dungeon.mp3
The Citadel (Travesty) - *no music aparently*
Blighted Grove (Lady Melisande) - melisandes_lair.mp3
Labyrinth - *no music aparently*
Prism of Light - *no music aparently*
Archived topic from AOV, old topic ID:544, old post ID:3189
Paroxysmus Lair (Chief Paroxysmus) - paroxysmus_lair.mp3
Bedlam (Monstrous Interred Grizzle) - grizzle_dungeon.mp3
The Citadel (Travesty) - *no music aparently*
Blighted Grove (Lady Melisande) - melisandes_lair.mp3
Labyrinth - *no music aparently*
Prism of Light - *no music aparently*
Archived topic from AOV, old topic ID:544, old post ID:3189
Brunus
- Red Squirrel
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Adding ML Dungeons / Regions [complete]
Do you happen to know the teleports for prism of light? There's ladders so there must be teleports that go "up" just not sure, where they should go. It's supose to cost like 10k to go in there but for now it will be free.
Archived topic from AOV, old topic ID:544, old post ID:3190
Archived topic from AOV, old topic ID:544, old post ID:3190
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- Gaiava Arkkaza
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Adding ML Dungeons / Regions [complete]
lol I'd have to check, but I'm pretty sure I know where it is. I'd need you to pull me where the prism is, though.
Archived topic from AOV, old topic ID:544, old post ID:3205
Archived topic from AOV, old topic ID:544, old post ID:3205
Brunus
Adding ML Dungeons / Regions [complete]
Ya, I was taking a look at that area. Rather weird series of tunnels. I'm guessing there's supposed to be teleport locations on the tiles with holes in them but can't figure out which one goes where.Red Squirrel wrote:Do you happen to know the teleports for prism of light? There's ladders so there must be teleports that go "up" just not sure, where they should go. It's supose to cost like 10k to go in there but for now it will be free.
Archived topic from AOV, old topic ID:544, old post ID:3209
- Red Squirrel
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Adding ML Dungeons / Regions [complete]
yeah if worse comes to worse I can totally improvise it wont make any sense whatsoever, but that dungeon is sort of magical anyway, and with magic, anything is possible.
The entrance is accessable from nujelm or however you spell that town's name. You need a 10k ticket to enter but for now its free till I put that vendor.
Archived topic from AOV, old topic ID:544, old post ID:3211
The entrance is accessable from nujelm or however you spell that town's name. You need a 10k ticket to enter but for now its free till I put that vendor.
Archived topic from AOV, old topic ID:544, old post ID:3211
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