I will be starting on making it a topsite list shortly. Should not be too complicated. I just feel the need to do something and not just let it sit there, so I will take a small break from the revamp to code that site. I will most likely be adding extra anti spam security to this forum so I can reopen registrations and use this site for support.
Eventually I'd love to make a launcher app too that works without razor in case razor goes under (there are rumors this could happen), but for now it will be just a topsite list.
Archived topic from AOV, old topic ID:4519, old post ID:29160
uogateway.com in progress
- Red Squirrel
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uogateway.com in progress
Honk if you love Jesus, text if you want to meet Him!
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uogateway.com in progress
I like the graphic you have up at the moment. Lawl.
Archived topic from AOV, old topic ID:4519, old post ID:29161
Archived topic from AOV, old topic ID:4519, old post ID:29161
I'm as Cool as the Harrower. Tentacle Rape!
uogateway.com in progress
lol very nice landing page.
Archived topic from AOV, old topic ID:4519, old post ID:29162
Archived topic from AOV, old topic ID:4519, old post ID:29162
uogateway.com in progress
So i looked on there and it says at the bottom to check out age of valor does this mean the auto account has been reactivated or players can make new accounts now?
Archived topic from AOV, old topic ID:4519, old post ID:29182
Archived topic from AOV, old topic ID:4519, old post ID:29182
*IBH* 4 Lfe!
- Red Squirrel
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uogateway.com in progress
No that's been there for a while.
If SQL proves to be very stable I might do a pre-release, which will include the account form, and I *might* reopen registration, but not sure yet. SQL still needs tons of testing before I want to put it on live.
At least with the form, we can add extra security like captcha, email auth, etc making it a bit harder to make tons of accounts.
But at this point I rather wait till revamp is done so I don't have to be checking in-game every 5 minutes with fear that someone is hacking or advertising other shards.
Archived topic from AOV, old topic ID:4519, old post ID:29184
If SQL proves to be very stable I might do a pre-release, which will include the account form, and I *might* reopen registration, but not sure yet. SQL still needs tons of testing before I want to put it on live.
At least with the form, we can add extra security like captcha, email auth, etc making it a bit harder to make tons of accounts.
But at this point I rather wait till revamp is done so I don't have to be checking in-game every 5 minutes with fear that someone is hacking or advertising other shards.
Archived topic from AOV, old topic ID:4519, old post ID:29184
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
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- Location: Northern Ontario
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uogateway.com in progress
Here's some screenshots of the progress of day 2.
The web portion is almost fully functional. Once it's tested to be secure and work properly, I will then work on the backend app that will generate the stats.
Generating graphs is something I've never done before, so this should be interesting. The backend app will be written in C++ and run off the AoV server. Basically it will poll each shard every now and then to get data like online count, average response time, etc.
Main page:
Add shard:
Edit shard:
Confirmation email:
Yeah, that template is ugly, it's temp, those colors will most likely change, and there will be a better header and footer.
Archived topic from AOV, old topic ID:4519, old post ID:29193
The web portion is almost fully functional. Once it's tested to be secure and work properly, I will then work on the backend app that will generate the stats.
Generating graphs is something I've never done before, so this should be interesting. The backend app will be written in C++ and run off the AoV server. Basically it will poll each shard every now and then to get data like online count, average response time, etc.
Main page:
Add shard:
Edit shard:
Confirmation email:
Yeah, that template is ugly, it's temp, those colors will most likely change, and there will be a better header and footer.
Archived topic from AOV, old topic ID:4519, old post ID:29193
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
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- Joined: Wed Dec 18, 2002 12:14 am
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uogateway.com in progress
I'm running a bit behind schedule on this as mysql++ (C++ library) is being a real pain to install on my dev server, and considering I'll have to go through the same trouble on production, I decided to scrap that library and study the mysql protocol and write my own library which will save me days, if weeks, of troubleshooting, every time I need to deploy any C++ mysql app.
What is left to do:
- Make a better looking template
- Code the pooler application to pool all the shards and get stats
- Make this pooler app also generate PNG graphs on the activity (network response time, onlines, average uptime % possibly).
once these 3 things are done I should be able to launch.
I have an unofficial launch here:
http://www.uogateway.com/index2.php
It is possible to submit a shard right now, though not everything works since lot of stuff points to index.php which will be the actual home file.
Archived topic from AOV, old topic ID:4519, old post ID:29295
What is left to do:
- Make a better looking template
- Code the pooler application to pool all the shards and get stats
- Make this pooler app also generate PNG graphs on the activity (network response time, onlines, average uptime % possibly).
once these 3 things are done I should be able to launch.
I have an unofficial launch here:
http://www.uogateway.com/index2.php
It is possible to submit a shard right now, though not everything works since lot of stuff points to index.php which will be the actual home file.
Archived topic from AOV, old topic ID:4519, old post ID:29295
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
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- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
uogateway.com in progress
Good news and bad news!
Bad news: Coding a SQL connector class prooved to be difficult due to lack of detailed protocol docs, so I put that idea to bed.
Good news: I managed to get mysql++ working on my server, so I can start coding the actual pooler app. Now I just need to try to get it working on the production server but I'll worry about that later.
By end of this week all should be good, hopefully. Hopefully the png library will be easy enough to setup. Yes, png. I plan to have full blown real time stats on each shard. Uptime, online, network response time, and anything else I may think of.
Archived topic from AOV, old topic ID:4519, old post ID:29473
Bad news: Coding a SQL connector class prooved to be difficult due to lack of detailed protocol docs, so I put that idea to bed.
Good news: I managed to get mysql++ working on my server, so I can start coding the actual pooler app. Now I just need to try to get it working on the production server but I'll worry about that later.
By end of this week all should be good, hopefully. Hopefully the png library will be easy enough to setup. Yes, png. I plan to have full blown real time stats on each shard. Uptime, online, network response time, and anything else I may think of.
Archived topic from AOV, old topic ID:4519, old post ID:29473
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
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- Joined: Wed Dec 18, 2002 12:14 am
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uogateway.com in progress
Updated the poller app and added to live server. Hopefully it does not mess anything up since I'm going to bed.
So far it seems to be updating nicely.
Archived topic from AOV, old topic ID:4519, old post ID:29481
So far it seems to be updating nicely.
Archived topic from AOV, old topic ID:4519, old post ID:29481
Honk if you love Jesus, text if you want to meet Him!