Just a heads up, the spawners in dungeon Khaldun will be removed to make way for a new spawn layout sometime later in the week. Dungeon Khaldun may be unavailable to players for a period of time.
This change will remove many of the cluster spawns associated with khaldun and will space out the spawns so that the dungeon seems more "full" and not blank in some areas.
The dungeon will also be spawned a bit more closely to the way Khaldun was intended (More cursed beings/ancient lich, less things like wights/vampires although they will likely still exist in some regions).
Archived topic from AOV, old topic ID:2869, old post ID:18146
Attention Khaldun goers!
Attention Khaldun goers!
sweet lol now i cant even more! *u have been revealed 00ooOOooO00* lol*
Archived topic from AOV, old topic ID:2869, old post ID:18153
Archived topic from AOV, old topic ID:2869, old post ID:18153
"life is an illusion death is irrelevant"
Attention Khaldun goers!
Ya I didn't touch it yet. Shadow fiends are going to be a lot more spaced out because they will actually reveal you now (They didn't before because the runuo default AI for reveal was always buggy for them.harlequin wrote:sweet lol now i cant even more! *u have been revealed 00ooOOooO00* lol*
Seeing as that IS their special, seemed kind of sad to rob them of it (They got nothing else going for them being 1 hit kills and all :/). They got a UO3D style look these days as well. Basically their lore and specials were updated for modern day Khaldun.
The new dungeon style will have shadow fiends in specific areas so rogues can either pass by them/take them out with the threat of getting revealed, or they can go another route.
Archived topic from AOV, old topic ID:2869, old post ID:18155