I can't seem to get my Game of Nim to work! I have it set up for each player to take turns, but it can't remove a designated peg, only the top one.
Solution please
Its C++ PegClass.
Code: Select all
#include <iostream.h>
#include <H:lvppegclass.h>
int main()
{
int NumRings;
int peg1;
int peg2;
char retry;
PegClass P(6), Q(6);
P.AddRing(4); Q.AddRing(4);
P.AddRing(3); Q.AddRing(3);
P.AddRing(2); Q.AddRing(2);
P.AddRing(1); Q.AddRing(1);
P.ShowAll();
do{
do{
NumRings = 4;
cout<<"Player 1:"<<endl;
cout<<" Enter a peg: ";
cin>>peg1;
cout<<"Player 2:"<<endl;
cout<<" Enter a peg: ";
cin>>peg2;
if (peg1=1) {
P.RemoveRing();
NumRings=-1;
}
else if (peg1=2) {
P.RemoveRing();
NumRings=-1;
}
else if (peg1=3) {
P.RemoveRing();
NumRings=-1;
}
else if (peg1=4) {
P.RemoveRing();
NumRings=-1;
}
else if (peg1>=4) {
cout<<"Invalid Peg."<<endl;
}
if (peg2=1) {
Q.RemoveRing();
NumRings=-1;
}
else if (peg2=2) {
Q.RemoveRing();
NumRings=-1;
}
else if (peg2=3) {
Q.RemoveRing();
NumRings=-1;
}
else if (peg2=4) {
Q.RemoveRing();
NumRings=-1;
}
else if (peg2 >=4) {
cout<<"Invalid Peg."<<endl;
}
Q.ShowAll();
}while (NumRings >=0 || NumRings !=0);
cout<<"You Win"<<endl;
cout<<"Play again? Y/N ";
cin>>retry;
}while (retry=='y' || retry=='Y');
return(0);
}
[code]
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