Misc. suggestions

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Hrnac
Posts: 77
Joined: Thu Aug 09, 2007 9:42 pm

Misc. suggestions

Post by Hrnac »

These stem from the shard meeting that occured this past Saturday.

1. Town signs and other minor misc. "town decorations" for "player towns". The signs would simply be placed outside the town denoting the name of the town.

2. Misc. lower level overland spawns in trammel and other areas. I had 2 friends make new chars withing the last week and their first comment to me was about how empty the world feels. These spawns would server as areas for lower level chars to train new skills and also as hunting spots for those who like to roam around and explore the land.

3. Carpentry, Tinkering, Alchemy, and Bowcrafting BODs. Not sure if this is possible, but it would be nice to add BODs for most of the other crafting skills.

4. Farming system to grow veggies and fruit.

5. Add some additional lower priced house deco items to the donation store and/or use them as BOD rewards for the various other crafting skills.

Thats all for now.

-Hrnac

Archived topic from AOV, old topic ID:1267, old post ID:7944
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Red Squirrel
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Joined: Wed Dec 18, 2002 12:14 am
Location: Northern Ontario
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Misc. suggestions

Post by Red Squirrel »

Theres a spawner in brit with about 5000 hinds, birds, squirrels etc that does a huge area of the map, but I could look into adding more of those and try to fill the wilderness more with animals, and maybe even add small stuff like ratmen in some areas.

Archived topic from AOV, old topic ID:1267, old post ID:7946
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Misc. suggestions

Post by Death »

Hrnac wrote:These stem from the shard meeting that occured this past Saturday.

1. Town signs and other minor misc. "town decorations" for "player towns". The signs would simply be placed outside the town denoting the name of the town.

2. Misc. lower level overland spawns in trammel and other areas. I had 2 friends make new chars withing the last week and their first comment to me was about how empty the world feels. These spawns would server as areas for lower level chars to train new skills and also as hunting spots for those who like to roam around and explore the land.

3. Carpentry, Tinkering, Alchemy, and Bowcrafting BODs. Not sure if this is possible, but it would be nice to add BODs for most of the other crafting skills.

4. Farming system to grow veggies and fruit.

5. Add some additional lower priced house deco items to the donation store and/or use them as BOD rewards for the various other crafting skills.

Thats all for now.

-Hrnac
1) The player town idea is an interesting one and we can see if there's a system that can be devised for it.

2) All dungeons are going to be populated and difficulty arranged (As in Destard will be difficult but Despise and Covetous will be easy). Also, there will be random spawners for the lands to include more birds, harts, gargoyles, air elementals, ettins and low level creatures.

3) We are looking to change the current bod system to be more quest oriented and produce better rewards with better chances. It will start with tailoring and blacksmithing but afterwards there's no reason it can't be used for alchemist and bowcrafters....even fishermen.

4) I've been looking at this possibility and it seems to be doable. I'm sure people wouldn't mind being able to grow things such as pumpkins, nightshade plants or ginseng plants.

5) All peerless bosses drop some kind of decor that's rather nice in a house (Not to mention proof that you actually killed the peerless). Take a look in the museum behind the casino to see what's available. Other items such as dark mirrors, bed of nails and such can easily be made available to the AOV store.

Archived topic from AOV, old topic ID:1267, old post ID:7959
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