I started coding the recipe system. It will be different from OSI but easier to manage from an admin point of view, and open doors for future customs. I may even take some of the AoAs and make them craftables.
Basically how it will work is you double click the recipe scroll, get a gump showing the requirements and your chance to craft, you click craft, if you pass the requirements and the chance check, you got your new arty, if you fail, then you loose some of the resources.
Right now I'm adding in the recipe scrolls for the craftables that already exist in RunUO by default. I will then code in the rest of the arties and add those in as well.
Archived topic from AOV, old topic ID:1218, old post ID:7677
Recipe system [completed]
- Red Squirrel
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Recipe system [completed]
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
- Posts: 29209
- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
Recipe system [completed]
The system is complete, and they now drop off peerless. More small tweaks may be done here and there.
Archived topic from AOV, old topic ID:1218, old post ID:8231
Archived topic from AOV, old topic ID:1218, old post ID:8231
Honk if you love Jesus, text if you want to meet Him!