Low level spawns

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Hrnac
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Joined: Thu Aug 09, 2007 9:42 pm

Low level spawns

Post by Hrnac »

While looking at the AoV spawn points in UOAM last night, it occured to me that there are vast tracts of land that have little or no wild life/mobs.

Perhaps a few lower level spawn points could be sprinkled around the map to provide low level chars with some non-dungeon hunting areas. Mobs could include ettins, orcs, harpies, ogres, gazers, gargoyles, headless, zombies, etc.

These would allow players who did not max out a combat skill during char creation a place to train them up by playing as opposed to macroing.

Thoughts?

-Hrnac

Archived topic from AOV, old topic ID:1199, old post ID:7619
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Red Squirrel
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Low level spawns

Post by Red Squirrel »

Think ilsh has some around but yeah I could look into adding more there as well as tram/fel.

Archived topic from AOV, old topic ID:1199, old post ID:7620
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Low level spawns

Post by Death »

Hrnac wrote:While looking at the AoV spawn points in UOAM last night, it occured to me that there are vast tracts of land that have little or no wild life/mobs.

Perhaps a few lower level spawn points could be sprinkled around the map to provide low level chars with some non-dungeon hunting areas. Mobs could include ettins, orcs, harpies, ogres, gazers, gargoyles, headless, zombies, etc.

These would allow players who did not max out a combat skill during char creation a place to train them up by playing as opposed to macroing.

Thoughts?

-Hrnac
Actually, I'm currently working on that. Yesterday I started dungeon deceit. On the first level you can find zombies, mummies, skeletons and the occasional evil mage/wraith. I will be going around the dungeons and checking the spawns (I will also be populating some of the other areas).

Archived topic from AOV, old topic ID:1199, old post ID:7622
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