Chest of Heirlooms

This is where you can make suggestions or report bugs that you've found
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Nexus Graveheart
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Post by Nexus Graveheart »

Is the Minister of Trade supposed to not accept these?

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Nosferatu
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Post by Nosferatu »

not if unlocked

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Nexus Graveheart
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Chest of Heirlooms

Post by Nexus Graveheart »

So if it's been opened, it doesn't count anymore?

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Nosferatu
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Post by Nosferatu »

exactly

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Nexus Graveheart
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Chest of Heirlooms

Post by Nexus Graveheart »

Bah, back to Tokuno for me.

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Red Squirrel
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Post by Red Squirrel »

And until I code a new loot generator script, its probably not worth opening those. :P You might get lucky and get a 8 mod jewl though (with 1% of each property)

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E.Machine
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Post by E.Machine »

i got an 8 mod jewel with 14 DCI, 14+ Spirit Speak, SDI, LMC... etc lol

They're on the roof of my luna house if you want to see them.

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Red Squirrel
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Post by Red Squirrel »

Yeah the loot generator is totally messed. When I set it to mods from 1 to 15 it always returned 1. Right now its set to 1 to 100 LOL, but yet I have not seen anything rediculous like that.

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DOCTOR THUNDER
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Post by DOCTOR THUNDER »

I think it goes by mod percentage. so 1-100% would be 1-15hci, 1-50% hit spell, 1-20 lrc... to get good items the intensity needs to be set at 75-100%. I had a spreadsheet that listed the drops on osi per high level monsters. It was an old one and I am not sure how accurate. It went by categories like "boss" and "superboss". The gauntlet ones had some 80-100% intensity items that were supposed to drop.

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