*Player bodies now last for 30 minutes until they go into bones, monsters are default, champion spawn monsters are 1 minute.
*Added a different type of shadow foundation in the house design system
* You now actually get double fame and karma in fel. I never tested this, assuming it worked, turns out it was never the case, so I fixed it
*Cranes are now tamable and require 9.8 taming
*Added weight attribute on all items exept for a few select items such as containers, which have their own weight already, and house signs, bodies, moongates, etc
*Blood oath can now be resisted for the duration of the previous blood oath, with 1 second minimum and 10 second maximum
We had visit right when server wars was almost over so I was not available to swap the runuo.exe to do the core edit which was required for one of the updates. I'm back now, so the server is up. Sorry about this long down time. I will find a way to automate the exe swap process to avoid this in the future.
Archived topic from AOV, old topic ID:628, old post ID:3676
Update [May 14 07] - item weight indicators + random stuff
- Red Squirrel
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Update [May 14 07] - item weight indicators + random stuff
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
- Posts: 29209
- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
Update [May 14 07] - item weight indicators + random stuff
theres a few scripts that did not make it through properly so weight on house signs and such is showing, but it won't after next update. I'm testing one more thing and I may do another quick update tonight and just add to this update, as the feature I'm testing will be well worth the unexpected downtime this will create (5 minutes or so... unless I get interrupted again)
Archived topic from AOV, old topic ID:628, old post ID:3677
Archived topic from AOV, old topic ID:628, old post ID:3677
Honk if you love Jesus, text if you want to meet Him!