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Post by Anonymous »

First of all what were those dogs you used to help kill that ancient wrym paragon. Also i did pick up that sash of rikkter's corpse must of got it without knowing it when i was mad looting those chainamil tunics next time i see you on ill give it you for free.

Archived topic from AOV, old topic ID:4935, old post ID:31832
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Post by Filth »

free no ill hook you you up with some good stuff and the dogs are jackals they can be found in the dessert above demitel i beleive.

Archived topic from AOV, old topic ID:4935, old post ID:31835
my characters are deathwish, monarch,Arkazaa
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Post by Anonymous »

i tamed a jackel and it doesnt do shit what did you do to make it good

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Post by Filth »

well you need 5 of em cause they have pack instinct and you also need to train them they suck when you first tame em yes one alone is very bad.

Archived topic from AOV, old topic ID:4935, old post ID:31843
my characters are deathwish, monarch,Arkazaa
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Post by Anonymous »

could you give me some tips on how to train

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Post by Filth »

yes go to wrong and kill shit best way in my opinion.

Archived topic from AOV, old topic ID:4935, old post ID:31846
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Post by Anonymous »

with only 1 or the 5 of em?

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Post by d. »

newguy wrote:could you give me some tips on how to train
bond 5 jackals.


sit in doom with 1200 luck.

get mad loot, arties, gold, and all your jackals to max skilled.

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Post by Filth »

what d. said

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Post by Anonymous »

what is the best way to get make armour with good luck i tried with a gold runic hammer and all i got was 40 luck

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Post by Death »

newguy wrote:what is the best way to get make armour with good luck i tried with a gold runic hammer and all i got was 40 luck
Spined leather and a runic leather sewing kit. Metal armors do not provide the benefit of active meditation and have the exact same total of resists, in most cases, as leather (Yes, it doesn't make any sense, that's OSI for you).

Spined leather is easy to get, just kill lizardmen and use a knife on their body to get hides. Then use a pair of scissors on the piles of hides to get cut hides which are easier to use and transport. Spined leather provides you with a base of 40 luck and the runic bonuses can possibly take you higher.

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Post by Filth »

or if your non med use wood runics and bloodwood i crafted a luck suite with full lrc and all 70s resist with lmc and mr this way if you want i probably have some pieces i can give ya.

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Post by Anonymous »

I managed to get up to 1199 rofl does it make a difference to 1200?

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Post by Death »

newguy wrote:I managed to get up to 1199 rofl does it make a difference to 1200?
Luck in general is a gamble. Luck only increases your odds of getting artifacts, special items or better loot on corpses. Somebody with 0 luck can get the same stuff as somebody with 1200 luck, cept the odds are more favorable with higher luck.

Point increases in luck are so small that there is barely a difference for adding in a small amount of points. 1199 - 1200 luck will give you a fraction of an increase, so it doesn't have an astounding impact.

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Post by Trill »

The best way to train your jackals is to train them on themselves. Take two out of the stables that are bonded. Set a macro on razor that bandages both jackals for instance bandages one, than the other than back to the first one again. Put about 2k bandages in your pack and make sure to put a 2 second wait in between the heal timers for the bandages.

Have the jackals attack each other and walk away come back 20 minutes later and they should have nearly all gm skills.

PS: sometimes one will get the best of the other just res it and repeat this is why i say wait till you have them bonded as well.

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Post by Trill »

Death wrote:
newguy wrote:I managed to get up to 1199 rofl does it make a difference to 1200?
Luck in general is a gamble. Luck only increases your odds of getting artifacts, special items or better loot on corpses. Somebody with 0 luck can get the same stuff as somebody with 1200 luck, cept the odds are more favorable with higher luck.

Point increases in luck are so small that there is barely a difference for adding in a small amount of points. 1199 - 1200 luck will give you a fraction of an increase, so it doesn't have an astounding impact.
This is true except in the case of demitel, with 0 luck on demitels you get like 1% chance for an arty with 1500 luck its like 20% lol

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Post by Anonymous »

*works on getting a luck suit*

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Post by Death »

Trill wrote:[quote="Death"
This is true except in the case of demitel, with 0 luck on demitels you get like 1% chance for an arty with 1500 luck its like 20% lol
Most custom mobiles with special drops get an overhaul with luck. Demitels are one such example, where luck has a larger impact. Certain special drops such as pet parrot statues and some of the rarer peerless loot are also affected by higher luck.

In the future, I will be fixing luck in regards to general loot to make it have an overall better effect. Luck will increase the odds of getting a higher level of loot as well as increasing your odds of receiving the highest number of items that monster can drop. It will also have a more profound effect with instanced looting as it will apply to your own loot box.

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