Something has gone wacky and pretty much all the system has stopped working, I decided to propagate dev to TC2 and TC1 to see if it's a system specific issue but it refuses to run now. Until I figure out why it wont run TC1 will be down.
Once I DO get it working though, it will be fit for some public beta testing. Think the issue is this system is a bit more ram hungry and my test environment is old and does not have much ram, and I can't afford to add more ram into live. (costs 25/mo/GB!) So I'll have to figure what's eating so much ram and fix it. C# / Windows memory management aint pretty.
Archived topic from AOV, old topic ID:4756, old post ID:30952
TC1 down [back up]
- Red Squirrel
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TC1 down [back up]
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- Red Squirrel
- Posts: 29209
- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
TC1 down [back up]
Sort of got it working, but still issues that will need to be fixed and fully tested before release.
TC1 also freezes at random, it's an issue with the VM itself, that I'm looking into.
Meanwhile beta testing can continue, just see if you can break stuff and see if it vanishes upon reboot. (I'll need to add a stone in Luna that lets players reboot the shard)
Archived topic from AOV, old topic ID:4756, old post ID:30973
TC1 also freezes at random, it's an issue with the VM itself, that I'm looking into.
Meanwhile beta testing can continue, just see if you can break stuff and see if it vanishes upon reboot. (I'll need to add a stone in Luna that lets players reboot the shard)
Archived topic from AOV, old topic ID:4756, old post ID:30973
Honk if you love Jesus, text if you want to meet Him!