Gambling Statistics for Database

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LordWolfX
Posts: 99
Joined: Sun Oct 12, 2008 2:12 am

Gambling Statistics for Database

Post by LordWolfX »

I was wondering if it would be possible to list the % chance of items or a fractional value for the gambling system to Database?

I have more than 1 example of how i mean (many meanings i could say)

The Question as been brought to me bye people im brining in/helping bring in to server about the stats, example, Ltots or Gtots give greatest gain?

Basicly i assume it has specific values on a RNG for following catagorys

PS 05
PS 10
PS 15
PS 20
SS 5
SS 10
SS ect ect ect
marty
ML Minor
1M Gold check
bla bla bla

i could see how it would be entirely feasable to give us this info, as we are mindlessly grinding out aoas/scrolls/tots to gamble (me probly more than others atm) to best increase our odds.

The next part of the request probly isnt as feasable, as you probobly dont want us knowing....

but

I would like to know, when check for winning is a pass, is it just 1 check pass and items are given randomly out of 1 list?

example

gamble 05 powerscroll (skill) lets say for sake of arguement, 1/65 chance, RNG rolls 65 and therefore i win.

Now there are 300 items in list i MIGHT get..... and Mage Regs/Necro regs are listed 100 times each (lol)

or is it more like there is a % chance of each item type being given?

or is it more like... If i didnt win (aoa) i might lose by getting death/1M Jackpot/Mageregs/50-75 charge brsk instead ?

Archived topic from AOV, old topic ID:3772, old post ID:24245
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Gambling Statistics for Database

Post by Death »

LordWolfX wrote:I was wondering if it would be possible to list the % chance of items or a fractional value for the gambling system to Database?

I have more than 1 example of how i mean (many meanings i could say)

The Question as been brought to me bye people im brining in/helping bring in to server about the stats, example, Ltots or Gtots give greatest gain?

Basicly i assume it has specific values on a RNG for following catagorys

PS 05
PS 10
PS 15
PS 20
SS 5
SS 10
SS ect ect ect
marty
ML Minor
1M Gold check
bla bla bla

i could see how it would be entirely feasable to give us this info, as we are mindlessly grinding out aoas/scrolls/tots to gamble (me probly more than others atm) to best increase our odds.

The next part of the request probly isnt as feasable, as you probobly dont want us knowing....

but

I would like to know, when check for winning is a pass, is it just 1 check pass and items are given randomly out of 1 list?

example

gamble 05 powerscroll (skill) lets say for sake of arguement, 1/65 chance, RNG rolls 65 and therefore i win.

Now there are 300 items in list i MIGHT get..... and Mage Regs/Necro regs are listed 100 times each (lol)

or is it more like there is a % chance of each item type being given?

or is it more like... If i didnt win (aoa) i might lose by getting death/1M Jackpot/Mageregs/50-75 charge brsk instead ?
We can organize the gamble chance according to slot only. Example:

HIGHEST
- Doom Artifact
- Greater Tot
- Lesser Tot
- 105 Power Scroll
LOWEST

As it's easier to maintain. We won't put the % chance in though as values are constantly revised and prize lists are changed periodically so having to go back and revise coded values is both tedious and subject to complaints if players feel that their item is worth more.

% chances are calculated from the economy, not individual player worth. Now that you mention it, it wouldn't be a bad idea to provide that kind of resource on the forums (And in game ideally). After all, not everyone is aware of the prizes they can get either.

Archived topic from AOV, old topic ID:3772, old post ID:24248
User avatar
LordWolfX
Posts: 99
Joined: Sun Oct 12, 2008 2:12 am

Gambling Statistics for Database

Post by LordWolfX »

things ive gotten

death
bag of mage regs
bag of necro regs
1M gold jackpot
parrots
a 43 and a 67 charge BRSK
Runic Fletching kits
AoAs (L and G, i beleive Greater AoAs have a 50% chance of giving a Gaoa?)
Cloathing bless deeds
Pigment Ticket
Powder of Fort (Very common and usefull)
Powder of Trans (Very Common and Usefull)
Bag of Sending (Common)
Blessed bag of sending (Not so common, though i did get 6 in 1 day this week)

+SKill gain deeds, ranging from 5-30 (35? i forget i may have gotten 1)

im sure im forgetting some

Archived topic from AOV, old topic ID:3772, old post ID:24250
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User avatar
LordWolfX
Posts: 99
Joined: Sun Oct 12, 2008 2:12 am

Gambling Statistics for Database

Post by LordWolfX »

ohh yess... i forgot

Common/Uncommon Masterpeice Resources bags
Common/Uncommon Gem bags

and for the first time i received...

a Bag full of Colored boards, it was too heavy for my bag, and at first i thought it was glitched and was lined up for a screenie, but i checked bank and there it was :) which answered my foreseen problem for Scrolls spawning in mage/necro bags

Archived topic from AOV, old topic ID:3772, old post ID:24251
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Gambling Statistics for Database

Post by Death »

LordWolfX wrote:ohh yess... i forgot

Common/Uncommon Masterpeice Resources bags
Common/Uncommon Gem bags

and for the first time i received...

a Bag full of Colored boards, it was too heavy for my bag, and at first i thought it was glitched and was lined up for a screenie, but i checked bank and there it was :) which answered my foreseen problem for Scrolls spawning in mage/necro bags
There's a bag check if an item can spawn. If not it goes to your bank. If by chance your bank is full, it drops at your feet but at that point it's your fault for having so much crap lol.

Archived topic from AOV, old topic ID:3772, old post ID:24269
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