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Anything regarding UO or Age of Valor
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Mosin
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Post by Mosin »

i haven't decided yet. this server has more people which is VERY valuable to me but my old server is back and all my items have been compensated for... not to mention i got a WICKED cool house spot. but if i do leave ill give my house to someone before i do.

Archived topic from AOV, old topic ID:3407, old post ID:21816
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d.
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Post by d. »

I hate to see people go, but if you don't, keep all your stuff just incase you want to come back =].

Archived topic from AOV, old topic ID:3407, old post ID:21818
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Apple Puff
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Post by Apple Puff »

NOOOOO! my padawan ! :(

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Red Squirrel
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Post by Red Squirrel »

People leave all the time, but end up coming back since not a lot of shards have the quality content we do. :P

Archived topic from AOV, old topic ID:3407, old post ID:21828
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Death
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Post by Death »

Red Squirrel wrote:People leave all the time, but end up coming back since not a lot of shards have the quality content we do. :P
That's a little cocky but I'm not going to deny that as I can confirm this to be true.

Archived topic from AOV, old topic ID:3407, old post ID:21829
Mosin
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Post by Mosin »

Seer Death wrote:
Red Squirrel wrote:People leave all the time, but end up coming back since not a lot of shards have the quality content we do. :P
That's a little cocky but I'm not going to deny that as I can confirm this to be true.
yeah, well my old server is pretty high quality, we just have player issues (like AOV) but its not just some noob server. dont get me wrong, i rly like this server but im torn :(

Archived topic from AOV, old topic ID:3407, old post ID:21830
"Hey look at this turtle I found behind the barn!"
"Where?"
"Fooled you!"
"nnoooo"

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Death
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Post by Death »

I say play the server you like the best. Many players play more than one server.

Archived topic from AOV, old topic ID:3407, old post ID:21831
Mosin
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Post by Mosin »

Seer Death wrote:I say play the server you like the best. Many players play more than one server.
i'm not the kind who can play multiple servers. i dunno i just have to think about it.

Archived topic from AOV, old topic ID:3407, old post ID:21832
"Hey look at this turtle I found behind the barn!"
"Where?"
"Fooled you!"
"nnoooo"

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Anarchy
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Post by Anarchy »

whats the server? purely out of interest :).

Archived topic from AOV, old topic ID:3407, old post ID:21862
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geezushhchrist
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Post by geezushhchrist »

i play like 3 or 4 servers

Archived topic from AOV, old topic ID:3407, old post ID:21876
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Mosin
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Post by Mosin »

eternityuo.com

but anyway, i talked to my irl friend lu kuai about it. he convinced me to stay here.. so im staying.

Archived topic from AOV, old topic ID:3407, old post ID:21882
"Hey look at this turtle I found behind the barn!"
"Where?"
"Fooled you!"
"nnoooo"

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Red Squirrel
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Post by Red Squirrel »

Good to know, and if lack of players is an issue I got a pretty strong marketing idea that I kind of threw together real quick, but we need to pretty much finish all of ML before it hits hard enough.

I forsee a huge chunk of demise over here if that plan goes well.

This is also why we are working hard to fix the stuff that is gimp, such as being able to easily farm items with no effort as the audiance I am targetting is more for having to work for items, and small shards have a bad reputation of making stuff too easy to get, so I don't want us to have that reputation.

This is something that would be done in like last quarter of 2008 or even later. The stuff left to do is still rather large, specially the core systems redesign.

Archived topic from AOV, old topic ID:3407, old post ID:21896
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jrhather
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Post by jrhather »

Red Squirrel wrote:Good to know, and if lack of players is an issue I got a pretty strong marketing idea that I kind of threw together real quick, but we need to pretty much finish all of ML before it hits hard enough.

I forsee a huge chunk of demise over here if that plan goes well.

This is also why we are working hard to fix the stuff that is gimp, such as being able to easily farm items with no effort as the audiance I am targetting is more for having to work for items, and small shards have a bad reputation of making stuff too easy to get, so I don't want us to have that reputation.

This is something that would be done in like last quarter of 2008 or even later. The stuff left to do is still rather large, specially the core systems redesign.
READ: Get it while you can 'cause it's gonna be a bitch later.

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Death
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Post by Death »

Red Squirrel wrote:Good to know, and if lack of players is an issue I got a pretty strong marketing idea that I kind of threw together real quick, but we need to pretty much finish all of ML before it hits hard enough.

I forsee a huge chunk of demise over here if that plan goes well.

This is also why we are working hard to fix the stuff that is gimp, such as being able to easily farm items with no effort as the audiance I am targetting is more for having to work for items, and small shards have a bad reputation of making stuff too easy to get, so I don't want us to have that reputation.

This is something that would be done in like last quarter of 2008 or even later. The stuff left to do is still rather large, specially the core systems redesign.
Oh God if you're going the route I think you're going with the DB system you're going to die of aging before you finish that thing!

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Red Squirrel
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Post by Red Squirrel »

Haha yeah the mysql system will defiantly be a challenge. The thing that makes this project of mine hard is so many elements all depend on each other and they all have to work before one of them works.

Wow. It's like, trying to make a paradox or something.

I'm waiting for the flux capacitors to go down in price then I can start on this project.

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