I'm currently working on some base classes to make it easier to make certain type of quests. For now I'm working on kill quest related classes which will be building blocks to more complex quests that involve killing monsters.
There are different types of quests which will also need base building blocks to proceed.
Once these base items are done we will release quests and a reward system a bit at a time over the course of the summer.
We hope to be able to finalize events and quests by september, perhaps even before.
Archived topic from AOV, old topic ID:2944, old post ID:18689
Quests
- Red Squirrel
- Posts: 29209
- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
Quests
Honk if you love Jesus, text if you want to meet Him!
- Red Squirrel
- Posts: 29209
- Joined: Wed Dec 18, 2002 12:14 am
- Location: Northern Ontario
- Contact:
Quests
We have a few kill quests almost ready to go. The base system for kill quests as well as continuation token based quests (quests that require that you have a certain item) is mostly done.
Expect to start seeing some new quests in the next few months maybe even before.
Archived topic from AOV, old topic ID:2944, old post ID:22280
Expect to start seeing some new quests in the next few months maybe even before.
Archived topic from AOV, old topic ID:2944, old post ID:22280
Honk if you love Jesus, text if you want to meet Him!
Quests
If everything goes well with the final testing of the quest prototypes (For those wondering, they've been tested several times and periodically strengthened) we can have the test kill quests in as early as this weekend.
Archived topic from AOV, old topic ID:2944, old post ID:22282
Archived topic from AOV, old topic ID:2944, old post ID:22282