Red Squirrel wrote:Resources would have no worth since they'd be so retardely easy to get in super large quantities.
All I have to say to that is 5,000,000 Gold is not quite the same thing as no value. In fact its a very similar price as to what you would pay on many other shards that have far more functional economys. So that argument is illogical.
And I was offered any other Leviathan AoA, none of which come near the value of what I traded for the oracle. So that point as well fails to impress me in any way.
d. wrote:As much as it sucks to be in your situation plastic /w the oracle, I have to totally agree with staff on this one. They claimed it would "flood the economy", but there isn't really much of an economy on here. With this change and the future implementation of more gold sinks + other things though hopefully there will be a solid economy forming on here. It used too be way too easy to get everything by yourself, now it's getting to the point were it's a little harder to get everything, so you have to start relying on others. This creates greater supply/demand etc thus helping the trade market. It was a good move on staff's part, and you just got unlucky /w the timing plastic man, simple as that.
As you said there is currently no economy here, but this change just encourages the stagnation of an already stagnant and overinflated economy. And what doesn't make sense in your other point is that the old submersia was creating a supply for a demand that was already out there. And it wasn't me getting unlucky on the timing, it was me creating an open public supply to potentiontal buyers that directly caused them to almost immediately panic and then jump on changing this.
I'm tired of stating logically reasoned arguments backed up by facts and being told I'm just whining. Truth is valor doesn't have the player base to support a reasource economy of any other kind than the OLD submersia system. Artificially creating an over inflated economy is what got this economy into this mess, forcing prices to remain at the over inflated rate isn't going to help solve any problems.
Creating a stable sustainable priceline on goods in a market where this is no current player powered side to the market would only stimulate the economy, and eventually help to rebalance the overall state of the economy. Eventually if the player base outgrows the need for a subsidised economy it could then be switched to a higher rate to encourage player run enterprises. It's along the lines of Govt. Subsidising, it stabalizes the economy.
Now, that really is the last time I will attempt to explain how your reaction to the creation of a reasource economy is flawed. I'm sick of logic being overcome by whatever. So I'm done arguing it, obviously you really don't actually read or think about what I say, I mean follow the logical progression and if you stumble on a point let me know I will explain it in more detail or different words. But unless its to answer a legitimate question, as I stated I'm done arguing my point. I mean I know real life studies on ecomic enviroments apparently don't matter in UO but at least I tried.
Archived topic from AOV, old topic ID:2644, old post ID:17604
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