Various ammo possibilities ..

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Minky
Posts: 134
Joined: Sat Mar 08, 2008 11:31 am

Various ammo possibilities ..

Post by Minky »

Let's broaden the ammunition used for Archery, and maybe come up with possible ideas for Throwing weapons (like the Fuyika Dart).

I was thinking of keeping the normal ammo, then adding something like:

Bone ammo - use Bones to craft these babies, but when used they provide a -25% SSI, but add like 10 damage.
Driftwood ammo - reintroduce the old Driftwood and give it a purpose, they provide no damage, but give like a 25% SSI.
Frostwood ammo - These babies give no additional damage, but slow the target's movement speed 25%.
Poisoned ammo - Crafted with Nightshade and Nox Crystal, these babies add no additional damage, but poison the target, or they use poison damage.
Vampiric ammo - Crafted with Vampire Blood and Pig iron, these babies provide +25% Life and Mana leech, but have no additional damage.

THESE ARE NOT HARD NUMBERS, JUST A GENERAL IDEA OF WHAT COULD BE DONE WITH VARIOUS MATERIALS ALREADY IN-GAME.

Archived topic from AOV, old topic ID:2473, old post ID:15673
"You better not hope .. you better know!" -Minky
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Death
Posts: 7919
Joined: Thu Sep 30, 2004 10:12 pm

Various ammo possibilities ..

Post by Death »

Special ammo is an interesting prospect and we thought about creating certain "special" arrows out of special woods (Like frostwood arrows would freeze targets, bloodwood arrows would leech hits, etc).

However, with archery improvements and special shot revamping, it's best to play things out with archery (And melee weapons) before adding in a system like that.

Archived topic from AOV, old topic ID:2473, old post ID:15677
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