* Addons such as stone tables will now keep their hue when you customize your house
* All crafted items will now take the color of the wood used (furniture, etc) This includes addons, like pentagrams.
* All addons now go by the color of the deed. If we find any that should not we will override them to stay default, but I could not think of any.
* Abbatoir (cement summon altar thingy) has been moved from carpentry to stonecrafting, since it makes more sense, and stone colors look better for it
* When no weapon is equipped, your chance to block an attack (not parry, but DCI) is now based on wrestling skill, OR (anatomy+evalint skill)/2 - whichever is highest. So if you have GM anat and GM eval, its equivalent to having GM wrestling. I saw a 2002 post on RunUO forums that this was going to be fixed in the future. In the future alright, since its not fixed yet in stock RunUO.
* Starting after tomorrow, server wars will last 15 minutes instead of 10 minutes. This is to be extra sure that any pre-update scripts have had enough time to complete before the reboot. A reboot durring a script update job would result in a server halt if I'm not around to correct it.
Archived topic from AOV, old topic ID:1683, old post ID:10741
update [Nov 20 07] - Craft system and material hues
- Red Squirrel
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update [Nov 20 07] - Craft system and material hues
Honk if you love Jesus, text if you want to meet Him!
update [Nov 20 07] - Craft system and material hues
Fair warning to everyone, Frostwood ROCKS in the color department so these may come into play later on with house contests Not that I'm planning one or anything....
Archived topic from AOV, old topic ID:1683, old post ID:10774
Archived topic from AOV, old topic ID:1683, old post ID:10774
update [Nov 20 07] - Craft system and material hues
Bloodwood arcane circles are particularly nice. Great for evil decor.Shadow wrote:Fair warning to everyone, Frostwood ROCKS in the color department so these may come into play later on with house contests Not that I'm planning one or anything....
Archived topic from AOV, old topic ID:1683, old post ID:10777