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turing help make mario

Posted: Fri Jun 03, 2005 9:44 pm
by Anonymous
i have always been interested in mario (NES forever) and i am hoping that some leet programmer can make me or show me the code that will make me a mario so i can make my own levels in turing for him to explore.......plz post code for me

thx in advance guys

Archived topic from Iceteks, old topic ID:3369, old post ID:27233

turing help make mario

Posted: Fri Jun 03, 2005 9:46 pm
by Red Squirrel
Look into a NES emulator, you will be able to play original NES games. Make sure you get one that emulates the sound properly, mario just isin't the same in high quality midi, you want the real nintendo style music. :lol:

Archived topic from Iceteks, old topic ID:3369, old post ID:27234

turing help make mario

Posted: Fri Jun 03, 2005 9:49 pm
by Anonymous
i like your idea but i am interested in using my turing knowlegde of how to make simple things to make a level in actual turing......i want to use the program ......i am not good enough to make a mario so can i have code of one made so i can learn from it etc. thus extending my programing knowlege

i will give away Ice Cubes for a kool mario........i can always get more ice cubes :P

Archived topic from Iceteks, old topic ID:3369, old post ID:27235

turing help make mario

Posted: Fri Jun 03, 2005 11:25 pm
by Cold Drink
Designing a level in using any programming language is a bad idea. Its best to use something else for level design and have the program load it.

Personally, I'm a fan of XML that can be "compiled" into a compact binary format.

Archived topic from Iceteks, old topic ID:3369, old post ID:27237

turing help make mario

Posted: Sat Jun 04, 2005 10:09 pm
by Anonymous
Mario and the characters are sprites... Spritework is possible in Turing, but I've never used it... Good luck if you can get it to work...

Archived topic from Iceteks, old topic ID:3369, old post ID:27246