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Cybervillage Item Categories

Posted: Sat Jan 08, 2005 10:54 pm
by Red Squirrel
When you make an item now you have to pick the category. This will affect the item's ability to rob the bank once I impliment a better bank rob feature. I will also reorganize the way items are shown in the mall, maybe have it so you pick which category to view instead of viewing all items in a list as it gets pretty long.

Right now categories don't do much exept for affecting the price, but they will soon so do pick a category when manufacturing items.

Also in the mall when people buy the categories will be displayed, I may do it like it used to be. So if you see a tank under "food" you know the owner just went low budget so it does not cost as much. :D

Archived topic from Iceteks, old topic ID:2997, old post ID:24647