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special shots [fixed]

Posted: Mon Jan 01, 2007 11:32 pm
by Red Squirrel
These do not work properly, or at all. Mostly posting for my own reminder:

- Talon Strike
- Frenzied Whirlwind
- Riding swipe
mount must be healed before being able to remount
perhaps increase delay before it can be used again (make it resist like para blow)
- duel wield
- blade weave
- force arrow
- lightning arrow
- psychic attack
- snake arrow
- force of nature

Archived topic from AOV, old topic ID:93, old post ID:392

special shots [fixed]

Posted: Tue Jan 02, 2007 6:42 pm
by Death
Red Squirrel wrote:These do not work properly, or at all. Mostly posting for my own reminder:

- Talon Strike
- Frenzied Whirlwind
- Riding swipe
mount must be healed before being able to remount
perhaps increase delay before it can be used again (make it resist like para blow)
- duel wield
- blade weave
- force arrow
- lightning arrow
- psychic attack
- snake arrow
- force of nature
Sounds good. I would check most of the SE special shots. There may be a few that aren't working right such as block (Have not tested its use).

Archived topic from AOV, old topic ID:93, old post ID:399

special shots [fixed]

Posted: Mon Jan 08, 2007 7:29 am
by Lymus
Block and Defensive Mastery work.

Archived topic from AOV, old topic ID:93, old post ID:493

special shots [fixed]

Posted: Wed Jan 10, 2007 10:14 pm
by Red Squirrel
If anyone has any information on how these special shots work (more details then what stratics/in game description say) I'd appreciate it. I got started on them and I'm making up lot of values trying to stay balanced but if I can get actual information it would be even better. These things can always be changed later, too.

Archived topic from AOV, old topic ID:93, old post ID:520

special shots [fixed]

Posted: Tue Feb 13, 2007 7:59 pm
by Red Squirrel
They have all been added but may not be osi accurate, so if anyone finds something that's way off and has more info I can change it.

Archived topic from AOV, old topic ID:93, old post ID:826