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Chiv spell

Posted: Tue Jul 03, 2007 1:03 pm
by Nosferatu
The dispel evil spell or whatever, it should with high karma dispel things like revs, or any other summons instant upon being casted and i casted it about 25 times and burned all my mana yesterday trying to dispel a rev and never did.. im j/w if its broke or its just really really really bad luck.. i know on osi i run around on test with a chiv dexxer dispeling ppls deamons all the time by just running up next to it casting it and leaving lol

Archived topic from AOV, old topic ID:863, old post ID:5628

Chiv spell

Posted: Tue Jul 03, 2007 1:19 pm
by Red Squirrel
Yeah I might have to check why revs don't get dispelled with it. I know their dispel difficulty is rather high so it should take a few tries, but it should still dispel eventually. I noticed the same with my chiv archer when I was hitting DF and could not dispel the revs.

Archived topic from AOV, old topic ID:863, old post ID:5630

Chiv spell

Posted: Tue Jul 03, 2007 5:47 pm
by Death
Red Squirrel wrote:Yeah I might have to check why revs don't get dispelled with it. I know their dispel difficulty is rather high so it should take a few tries, but it should still dispel eventually. I noticed the same with my chiv archer when I was hitting DF and could not dispel the revs.
It should be dispelling revenants. While you're checking it, you might also want to check to make sure it's harming necromancers that are in a morphed form like lich or vampire as it's supposed to do that as well (Falls under the reputation system or course).

Archived topic from AOV, old topic ID:863, old post ID:5644

Chiv spell

Posted: Fri Oct 19, 2007 9:39 pm
by Nosferatu
*revisiting*

Was wondering if it was fixed because the newer bugs get [fixed] on it

Archived topic from AOV, old topic ID:863, old post ID:9327

Chiv spell

Posted: Fri Oct 19, 2007 9:55 pm
by Death
Ya think I'll drop those concerns of yours into the bug list so I don't forget about them again. Think it might be a little funny right now, althought the notority changes might have fixed it.

Archived topic from AOV, old topic ID:863, old post ID:9332