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WOOT Got the job!

Posted: Fri Jun 22, 2007 5:04 pm
by Red Squirrel
I got accepted for the PC Support job I applied for about a week ago, and I'm starting monday! This will mean a bit less time for coding, but this will secure funding for the server, my bank acount would of ran out eventually. :P And of course priority is saving up for a car and a house, can't leave with my parents forever now. So yeah, yay for me. :P

And and ML woods are coming along nicely, just trying to fix this one issue with lumberjacking.

Archived topic from AOV, old topic ID:829, old post ID:5358

WOOT Got the job!

Posted: Fri Jun 22, 2007 5:47 pm
by Tugex
nice, congratulations for the job!

Archived topic from AOV, old topic ID:829, old post ID:5359

WOOT Got the job!

Posted: Fri Jun 22, 2007 6:01 pm
by Dumples
Good job!!!

Now get to work!!! :wink:

Archived topic from AOV, old topic ID:829, old post ID:5360

WOOT Got the job!

Posted: Fri Jun 22, 2007 6:29 pm
by Death
Damn, do I have to pick up the coding slack? I'm not touching the crafting system with a 20 foot pole :P. J/K Congrats to you. I'm sure you'll still manage to somehow pop up with all of UOML even while employed.

Archived topic from AOV, old topic ID:829, old post ID:5361

WOOT Got the job!

Posted: Fri Jun 22, 2007 9:22 pm
by Red Squirrel
Yeah I'm sure I'll find the time. My goal is to finish ML by the end of summer and I think with both of us working on stuff, it will get done. At that point if I have time I want to play OSI so I can perfect things like the peerless, though if I can get it as close as I can, its good enough. Things like recepies will purposely be different anyhow. :P

Archived topic from AOV, old topic ID:829, old post ID:5364

WOOT Got the job!

Posted: Fri Jun 22, 2007 9:51 pm
by Death
Red Squirrel wrote:Yeah I'm sure I'll find the time. My goal is to finish ML by the end of summer and I think with both of us working on stuff, it will get done. At that point if I have time I want to play OSI so I can perfect things like the peerless, though if I can get it as close as I can, its good enough. Things like recepies will purposely be different anyhow. :P
Well we've gotten a huge chunk done already so I think so :P.

Archived topic from AOV, old topic ID:829, old post ID:5365

WOOT Got the job!

Posted: Mon Jun 25, 2007 7:20 am
by Red Squirrel
Yep, and I got the woods in, so really the only major ML system to make is recipie system so the ML artys can finally be available, like quivers, pendant, scrappers, that ring with 80 enhance pots. :O etc.

From there, just need to improve/finish existing stuff, and add in quests which I'll need an OSI account for, so those go in last.

Oh, and I start work in about an hour. :P Getting up this early did not kill me as much as I figured it would.

Archived topic from AOV, old topic ID:829, old post ID:5406

WOOT Got the job!

Posted: Mon Jun 25, 2007 3:52 pm
by Death
Missing the library and zoo events :P.

Archived topic from AOV, old topic ID:829, old post ID:5411

WOOT Got the job!

Posted: Mon Jun 25, 2007 5:20 pm
by Dumples
Bartok wrote:Missing the library and zoo events :P.
Would a zoo event involve all teh animals getting loose and needing to use the herding skill to get them back in?

Archived topic from AOV, old topic ID:829, old post ID:5413

WOOT Got the job!

Posted: Mon Jun 25, 2007 5:21 pm
by Red Squirrel
Yeah and museums too. Not sure if those are ML specificly, but I want them in eventually too.

Oh and first day of work went well, they actually put me on level 3 for a few weeks, so thats always fun.

Archived topic from AOV, old topic ID:829, old post ID:5414