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Undergoing Site Projects & Priorities

Posted: Tue Oct 14, 2003 9:45 pm
by Red Squirrel
This thread will let you know in a quick summary what the undergoing projects are and what our priorities are as to getting them done in time. (I'm good at that... :huh: )


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Fully featured bank rob feature and as well as a feature to steal ICs from a specific user. The items bought in the Cybervillage will help make stealing possible. If you steal from someone who has a self defence item, then you're screwed, but if you have an item to overcome this self defence item, then the chance is greater etc... there will be allot of math and random(); involved in this feature.


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Add a php game section - users will be able to "host" a game, and anyone can join in and play. These will be simple games such as checkers and battleship, where it does not have to be played in real-time. Users will be able to have multiple games going at once, and there will be an option to gamble for ICs, and it will cost ICs to enter the "arcade". (or to start a game, not sure yet how I will do this).

It's not 100% for sure that I do this as holding records of 100+ game positions (ex: on a checker board) in the database might get complex, but I'll see if it can be done without crashing the servr.

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Archived topic from Iceteks, old topic ID:1465, old post ID:12443

Undergoing Site Projects & Priorities

Posted: Wed Nov 19, 2003 5:34 pm
by Red Squirrel
updated (this is to make the topic apear as new posts so it grabs attention :P )

Archived topic from Iceteks, old topic ID:1465, old post ID:14205

Undergoing Site Projects & Priorities

Posted: Sun Apr 04, 2004 10:45 pm
by Red Squirrel
This topic officially obsolete.

I forgot about it and half the time I did not keep it updated, so major features will usually be announced ahead of time and then a new thread will be made in iceteks changes when it's completed. ;)

Archived topic from Iceteks, old topic ID:1465, old post ID:18726