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Update [May 28 07] - Sounds and other small fixes

Posted: Mon May 28, 2007 3:53 am
by Red Squirrel
*Fixed a few sounds in special abilities

*Fixed lightning arrow, it was not doing it's effect if the shot killed the target

*Did a few minor mob fixes/additions such as: revenants from necro mobs can actually be dispelled, revenants in khaldun are ethereal and can also be dispelled,darth vader no longer has 350 eval int and cannot teleport you through walls, etc

*Regs, ammo, insurance, and tithe points are no longer consumed in green acres (event arenas, public dual arena, etc)

Archived topic from AOV, old topic ID:702, old post ID:4156

Update [May 28 07] - Sounds and other small fixes

Posted: Mon May 28, 2007 10:05 pm
by Death
-Antlions are now pretty much completed. In addition to their tunnel digging and poison spitting, they now have a low chance to drop the skeleton of a previous adventurer. These skeletons can be looted and used as house decoration or bags (They can be filled). Also, when you loot one you will find items inside it which can give you a hint as to the occupation of the poor adventurer who got killed by the antlion (Will it be an archer? A mage? A paladin?)

-Also the zoo was worked on earlier today and it now contains a lot more creatures. They are all hued yellow so they cannot be attacked and they will not attack any visitors. This change currently only exists on trammel but will likely be copied in felucca as well.

Archived topic from AOV, old topic ID:702, old post ID:4169