Page 1 of 1

[aosprops proposal

Posted: Mon May 28, 2007 1:37 am
by Red Squirrel
On OSI when you hover over a player, it shows various properties like their HCI, DCI, DI,SSI but lacks others such as SDI, luck etc.

So instead of doing that, I was thinking of making AOS props give a target cursor, which you can AOSprops any player. This would expose their weaknesses though.

However, anyone with a decent easyuo/other script can also do this. So making it built into the shard would make it fair for everyone.

But I just want to make sure I don't get objections on this so I'll make it a poll.

Archived topic from AOV, old topic ID:701, old post ID:4153

[aosprops proposal

Posted: Mon May 28, 2007 1:58 am
by Death
Yea if you expose somebody's weakness it kinda kills the fun of trying to find out for yourself how to best an opponent. Maybe restrict it to guild members or something

Archived topic from AOV, old topic ID:701, old post ID:4154

[aosprops proposal

Posted: Mon May 28, 2007 3:16 am
by Finlander
definedly a no.

Archived topic from AOV, old topic ID:701, old post ID:4155

[aosprops proposal

Posted: Mon May 28, 2007 2:11 pm
by Gaiava Arkkaza
Actually that thing on OSI is striclty to the test shards (I've seen a guy with 1257/2100 kills once o_O) so I say only at green acres and event related stuff.

Archived topic from AOV, old topic ID:701, old post ID:4157

[aosprops proposal

Posted: Mon May 28, 2007 2:45 pm
by Red Squirrel
Ohhh I see, so it is only test shard, figured it was everywhere. But I won't put that, since I believe in showing all or nothing, just showing those few stats but leaving out things like SDI FC/FCR is sort of pointless, but showing it all reveils too much. So I'll leave things as they are.

Archived topic from AOV, old topic ID:701, old post ID:4158