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Make dungeon chests better

Posted: Tue May 22, 2007 1:47 pm
by Dumples
I saw that you just added the percent chance to dungeon chests for death shrouds. Cool idea, but I think dungeon chests could be better. Add more gold and items. Add the stealables and semi-rares back to the chests,crates, and barrels in towns and stuff like they used to be on the OSI shards. Hmm... actually, everything on the Rares.map file would be cool. The fruit baskets that people would log out next to the table and log in as close to server restart to compete over who could log in the fastest to get. THose were the days.

Archived topic from AOV, old topic ID:674, old post ID:3967

Make dungeon chests better

Posted: Tue May 22, 2007 1:50 pm
by Dumples
Just have to add to that...

The whole rares and collection economy in relation to things that could be found and collected by finding and stealing them from containers, and collecting them from places outside of champ spawns and uber bosses to kill could possibly be improved a bit.


Just a thought. Any opinions?

Archived topic from AOV, old topic ID:674, old post ID:3969

Make dungeon chests better

Posted: Tue May 22, 2007 2:08 pm
by Finlander
I was going to suggest this exact same thing


Thumbs up

Archived topic from AOV, old topic ID:674, old post ID:3970

Make dungeon chests better

Posted: Tue May 22, 2007 2:11 pm
by Red Squirrel
been wanting to improve loot in chests actually, just not a priority. I think there already are items that spawn in baskets and stuff. If not, the script exists already so its just the thing of adding it. Like book shelves have books that you can take, and I can set different types like tinker tools, etc etc..

Archived topic from AOV, old topic ID:674, old post ID:3971