Why does UOG show 1 less player online than amount sent by shard?
Posted: Sun Jun 20, 2021 7:40 pm
Is there a particular reason why UOGateway server info displays 1 less player online than is sent from the server response?
I noticed that if server sends Clients=1, website shows 0 online. If server sends Clients=2, website shows 1 online. The same data sent to a different shard list service shows the correct amount of online players.
Archived topic from UOG, old topic ID:173, old post ID:554
I noticed that if server sends Clients=1, website shows 0 online. If server sends Clients=2, website shows 1 online. The same data sent to a different shard list service shows the correct amount of online players.
Archived topic from UOG, old topic ID:173, old post ID:554