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Custom map

Posted: Sun May 13, 2007 3:20 pm
by Red Squirrel
I was thinking, would be cool to design a custom map, considering trammel and fel are now seperate maps, I could use the trammel map and fully customize it, different water, different dungeons, cities etc...

The thing to keep in mind with this is, you would not be able to patch from OSI patches anymore, I would have to issue my own patches, and these are 60ish MB files for each map, so they're huge. I most likely wont do this as it stops people from being able to play multiple shards, but just thought I'd throw the idea.

Archived topic from AOV, old topic ID:624, old post ID:3647

Custom map

Posted: Sun May 13, 2007 4:01 pm
by Nosferatu
love it

Archived topic from AOV, old topic ID:624, old post ID:3650

Custom map

Posted: Sun May 13, 2007 4:11 pm
by Gaiava Arkkaza
You can always have multiple UO folders.

Archived topic from AOV, old topic ID:624, old post ID:3652

Custom map

Posted: Sun May 13, 2007 5:21 pm
by Death
Atlantis, kthx. New boating system! underwater towns! 3 new underwater dungeons!

Archived topic from AOV, old topic ID:624, old post ID:3658

Custom map

Posted: Sun May 13, 2007 5:30 pm
by Gaiava Arkkaza
lol the tower of water was supposed to be Atlantis actually.

Archived topic from AOV, old topic ID:624, old post ID:3660

Custom map

Posted: Sun May 13, 2007 6:10 pm
by Red Squirrel
Actually there IS a hidden underwater area, its very small though. I'd have fun trying to find that too, and think it's only GM accessable.

Archived topic from AOV, old topic ID:624, old post ID:3661

Custom map

Posted: Mon May 14, 2007 10:25 pm
by dprantl
Red Squirrel wrote:Actually there IS a hidden underwater area, its very small though. I'd have fun trying to find that too, and think it's only GM accessable.
Oh neat! Have it accessible only using Staff of Moses.

Archived topic from AOV, old topic ID:624, old post ID:3680