July 1 2018 - House decay timer changed
Posted: Sun Jul 01, 2018 6:30 pm
Due to lower population and activity I decided it was only fair to increase the house decay timer from 90 days to 500 days.
This is also a reminder that in order to refresh a house it requires more than just logging in. You do need to play a bit. You can do anything like go kill a few mobs or run a few quests or something, as long as you're somewhat active for a short while. I think a lot of people have been caught with that. The idea is to make it a tad harder to just hold on to a plot and not actually play.
I do have plans in the future to revisit this system but simply changing a number in the code was a quick fix.
Happy Canada Day!
Archived topic from AOV, old topic ID:6761, old post ID:39288
This is also a reminder that in order to refresh a house it requires more than just logging in. You do need to play a bit. You can do anything like go kill a few mobs or run a few quests or something, as long as you're somewhat active for a short while. I think a lot of people have been caught with that. The idea is to make it a tad harder to just hold on to a plot and not actually play.
I do have plans in the future to revisit this system but simply changing a number in the code was a quick fix.
Happy Canada Day!
Archived topic from AOV, old topic ID:6761, old post ID:39288