Dungeon Underworld
Posted: Tue Apr 14, 2015 11:35 pm
Underworld is now accessible to players. Underworld is one of 2 dungeons released from the Stygian Abyss expansion. Underworld is home to goblins, rotworms and other unusual critters.
You can quickly locate the Underworld by using the rune library. You can either use the quick access orange gate or you can recall off the rune in the runebook in the new "Stygian Abyss" shelf.
In this initial release, players can experience the following:
- 14 new monsters from the Stygian Abyss expansion. All their special abilities and stats have been coded.
- Lucky coins can sometimes be found on corpses in the Underworld. Toss them into the fountain of fortune in the Underworld
- All underworld decorative stealable artifacts
- The experimental gem puzzle
Please provide feedback and comments on your experience in the Underworld. Please note that the Underworld will continue to be tweaked and adjusted.
For the time being, the Underworld has been designed to OSI. A few modifications have been made to improve on an existing design (such as the experimental room) or to correct flaws (such as teleporters).
There will be customizations unique to AOV but will remain loyal to the original OSI design.
Archived topic from AOV, old topic ID:6559, old post ID:38254
You can quickly locate the Underworld by using the rune library. You can either use the quick access orange gate or you can recall off the rune in the runebook in the new "Stygian Abyss" shelf.
In this initial release, players can experience the following:
- 14 new monsters from the Stygian Abyss expansion. All their special abilities and stats have been coded.
- Lucky coins can sometimes be found on corpses in the Underworld. Toss them into the fountain of fortune in the Underworld
- All underworld decorative stealable artifacts
- The experimental gem puzzle
Please provide feedback and comments on your experience in the Underworld. Please note that the Underworld will continue to be tweaked and adjusted.
For the time being, the Underworld has been designed to OSI. A few modifications have been made to improve on an existing design (such as the experimental room) or to correct flaws (such as teleporters).
There will be customizations unique to AOV but will remain loyal to the original OSI design.
Archived topic from AOV, old topic ID:6559, old post ID:38254