"Pure Mage" buff
Posted: Sat Nov 26, 2011 2:14 pm
As of right now I feel PvP is overall pretty well balanced. However, I think that pure mages (those that use their fists, IE, wrestling/spellbook) are extremely disadvantaged.
The whole advantage of playing a pure mage on other servers is that using moded spellbooks allows you to get the mods needed to cap your suit out more easily. On Valor however, with x4 pieces of jewelry, sashes, robes, boots, and talismans all make it much easier to cap out a suit without a spellbook.
With it being easy to have a fully capped suit without a spellbook, mages that use weapons are able to do far more damage. Armor ignore for 35 dmg, or bleed attack. Or even the fact that weapons can have hit spells on them that are pretty much "free instant casts" compared to a pure mage.
Also consider the fact that the majority of mages on Valor use mage wep -0 artifacts/wands to save 120 skill points. This allows them to have more complex templates than a pure mage that MUST put in 100-120 points into wrestling, otherwise they get hit every time and can't use special moves.
Perhaps the skill wrestling could give a buff to mages somehow. Or, when using magery, if you have no "weapon" equipped (spellbooks dont count), a bonus is given. Or, if you have 100-120 magery, but no other skills that "cast spells" and no weapon equipped, a buff is given.
The only current advantage on valor for pure mages is that they can use slayer spellbooks + talismans to do more damage in pvm. But in PvP there isn't any real reason to have wrestling over a weapon skill and use a godly runic weapon.
I am unsure of how to buff pure mages, but I think it is something worth looking into. What do you all think?
Archived topic from AOV, old topic ID:6345, old post ID:37342
The whole advantage of playing a pure mage on other servers is that using moded spellbooks allows you to get the mods needed to cap your suit out more easily. On Valor however, with x4 pieces of jewelry, sashes, robes, boots, and talismans all make it much easier to cap out a suit without a spellbook.
With it being easy to have a fully capped suit without a spellbook, mages that use weapons are able to do far more damage. Armor ignore for 35 dmg, or bleed attack. Or even the fact that weapons can have hit spells on them that are pretty much "free instant casts" compared to a pure mage.
Also consider the fact that the majority of mages on Valor use mage wep -0 artifacts/wands to save 120 skill points. This allows them to have more complex templates than a pure mage that MUST put in 100-120 points into wrestling, otherwise they get hit every time and can't use special moves.
Perhaps the skill wrestling could give a buff to mages somehow. Or, when using magery, if you have no "weapon" equipped (spellbooks dont count), a bonus is given. Or, if you have 100-120 magery, but no other skills that "cast spells" and no weapon equipped, a buff is given.
The only current advantage on valor for pure mages is that they can use slayer spellbooks + talismans to do more damage in pvm. But in PvP there isn't any real reason to have wrestling over a weapon skill and use a godly runic weapon.
I am unsure of how to buff pure mages, but I think it is something worth looking into. What do you all think?
Archived topic from AOV, old topic ID:6345, old post ID:37342