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Dyeable pouches (Fixed. Move to TC1)
Posted: Wed Aug 24, 2011 2:29 pm
by ggkthx
Easy one: Pouches, that can be dyed.
Please please please?
Whether all pouches changed to dyeable or these were special ones, don't care, I just need dyeable pouches.
Archived topic from AOV, old topic ID:5931, old post ID:35930
Dyeable pouches (Fixed. Move to TC1)
Posted: Wed Aug 24, 2011 4:06 pm
by Death
ggkthx wrote:Easy one: Pouches, that can be dyed.
Please please please?
Whether all pouches changed to dyeable or these were special ones, don't care, I just need dyeable pouches.
What kind of dye did you try using? Regular dye tub dyes should work i would think
Archived topic from AOV, old topic ID:5931, old post ID:35931
Dyeable pouches (Fixed. Move to TC1)
Posted: Wed Aug 24, 2011 5:04 pm
by ggkthx
"You cannot dye that."
Seems dumb. Why not?
Maybe for the same reason that even though I can summon magical vortexes of energy out of thin air, change forms, shoot fire out of my hands, craft armor and weapons with a myriad of magical properties, and travel to anywhere in the world in an instant, I am completely confounded when there is a tree or a shrub where I might like to put a house.
Archived topic from AOV, old topic ID:5931, old post ID:35932
Dyeable pouches (Fixed. Move to TC1)
Posted: Wed Aug 24, 2011 5:21 pm
by Ixxie
This would be extraordinarily convenient. You can dye backpacks and bags, but not pouches? They're the smallest container available, they're about all i use for anything
Archived topic from AOV, old topic ID:5931, old post ID:35933
Dyeable pouches (Fixed. Move to TC1)
Posted: Wed Aug 24, 2011 5:26 pm
by Death
ggkthx wrote:"You cannot dye that."
Seems dumb. Why not?
Hah, just checked the code and it cannot be dyed. Fixed that up, I'll have it put on DEV/TC1 to be included in the next shard publish. I'll move this thread to the bug report list.
ggkthx wrote:
Maybe for the same reason that even though I can summon magical vortexes of energy out of thin air, change forms, shoot fire out of my hands, craft armor and weapons with a myriad of magical properties, and travel to anywhere in the world in an instant, I am completely confounded when there is a tree or a shrub where I might like to put a house.
Haha yea UO's house placement system is a little faulty. The list needs to be updated to ignore more object, it hasn't been done for ages.
Archived topic from AOV, old topic ID:5931, old post ID:35934