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AOA's
Posted: Wed Mar 03, 2010 12:24 pm
by Neurion
I am having an issue where my chance does not increase past a certain point.
I have my chance built up to:
Juka Mage 1.21%
Juka Lord 1.21%
Juka Warrior 0.717%
It does not chance no matter what I kill or what type. I do have the current patch. I log off and then go back the next day and after about 10 kills I get my AOA.
Was wondering if anyone else is experiancing this or do I just have bad luck.
Archived topic from AOV, old topic ID:5045, old post ID:32610
AOA's
Posted: Wed Mar 03, 2010 2:22 pm
by Dirk
I have had some similar issues but more than anything it seems to take longer to get an aoa these days. Not sure if they(Red or Death) have made changes to the aoa % chance or not.
Archived topic from AOV, old topic ID:5045, old post ID:32612
AOA's
Posted: Wed Mar 03, 2010 2:41 pm
by Death
Dirk wrote:I have had some similar issues but more than anything it seems to take longer to get an aoa these days. Not sure if they(Red or Death) have made changes to the aoa % chance or not.
The AOA formula hasn't been changed in well over a year. AOA's have a constraint to prevent spawn camping and to encourage players to fight in other areas as felucca is a large region. Once you receive an AOA, it is a lot harder to obtain another AOA in the same day as well as in the same region. As you gain more AOAs, your chances will diminish until enough time has elapsed.
My suggestion for AOA gathering would be to obtain 1 AOA in one area, then move on to another dungeon, switching spots when you've obtained another AOA. If your chances have become lower as a result of gathering enough AOAs, I would suggest waiting a day before continuing.
Archived topic from AOV, old topic ID:5045, old post ID:32613
AOA's
Posted: Wed Mar 03, 2010 3:02 pm
by Neurion
Awesome to know. I am perfectly ok with getting 1 a day but will try the different dungeon idea. Thus far I have gotten:
Boots of the legendary construction worker 35 phys resist
Bracer of Paraclesus 15 med and 20 resist of fire, cold, energy, poison
Two decent pieces to help me get to a full 70, 100lrc suit
Archived topic from AOV, old topic ID:5045, old post ID:32614
AOA's
Posted: Wed Mar 03, 2010 5:25 pm
by Dirk
Good idea Death I will try moving to a different area.
Archived topic from AOV, old topic ID:5045, old post ID:32618
AOA's
Posted: Wed Mar 03, 2010 7:06 pm
by Neurion
Ok, I went to a new dungeon. It seems to only give me the amount per kill. Sorta like it is not increasing just giving what I would be if that kill was added.
Archived topic from AOV, old topic ID:5045, old post ID:32619
AOA's
Posted: Wed Mar 03, 2010 7:53 pm
by Death
Neurion wrote:Ok, I went to a new dungeon. It seems to only give me the amount per kill. Sorta like it is not increasing just giving what I would be if that kill was added.
What are you killing and what numbers are you getting?
Archived topic from AOV, old topic ID:5045, old post ID:32620
AOA's
Posted: Wed Mar 03, 2010 10:00 pm
by DOCTOR THUNDER
Neurion wrote:Ok, I went to a new dungeon. It seems to only give me the amount per kill. Sorta like it is not increasing just giving what I would be if that kill was added.
AoA drop rate percentage is based on when you last received an aoa. So, if you received an AoA 6 hours ago, the chance is still going to be low.
Archived topic from AOV, old topic ID:5045, old post ID:32621
AOA's
Posted: Thu Mar 04, 2010 2:52 am
by Anonymous
a week ago when i went to get a aoa from killing jukas in wrong with my jackels with 1200 luck i was their killing juka after juka for an hour and i still didnt get one when i hadnt got an aoa in 2 days, i havnt tried getting one since :[
Archived topic from AOV, old topic ID:5045, old post ID:32622
AOA's
Posted: Thu Mar 04, 2010 9:54 am
by Death
newguy wrote:a week ago when i went to get a aoa from killing jukas in wrong with my jackels with 1200 luck i was their killing juka after juka for an hour and i still didnt get one when i hadnt got an aoa in 2 days, i havnt tried getting one since :[
Killing monsters does not guarantee an artifact. You can kill things for hours on end and not get anything while somebody can go in and get one right away. That's just how the randomization works (Sometimes in your favor, other times it's against you).
The constraint in place will only make it harder to accumulate your artifact chance as your kills increase (IF you have already received an AOA that day). It resets back to normal after a certain period of time (Let's consider it as a daily thing for now as I can't say the exact time frame at this current point in time).
If you aren't getting an AOA, it can mean one of several things:
1) You've already gathered enough AOA's in one day so it's going to take longer to obtain the next one. You can either continue to kill stuff or you can take a break and return later.
2) The random number generator is not working in your favor and although your artifact chance is high, you aren't winning the lottery. Everyone gets a bad streak of luck, take a break and return later on.
3) The monsters you are killing aren't strong enough to merit a high enough percent artifact chance. If you are trying to get an AOA quickly, you may consider fighting something more challenging. Killing lesser creatures that only reward you with a 0.5% artifact chance might take awhile.
4) You are camping the same region and have already received an AOA. Your chance of obtaining another AOA in that same spot is effectively 0. Switch locations to improve your odds, there are plenty of good hunting spots in felucca.
5) The AOA system is bugged in some way. Although very unlikely, it is possible that some area was overlooked and caused some kind of issue.
Archived topic from AOV, old topic ID:5045, old post ID:32623
AOA's
Posted: Thu Mar 04, 2010 11:07 am
by Neurion
I understand it should take more time so noone can farm AOA's. I went into Ice today to see how it went. This is my recordings:
White Wyrm 2.625%
Snow Ele 0.634%
Snow Ele 0.634%
Snow Ele 0.634%
Ice Fiend 2.625%
Frost Beetle 0.634%
Ice Fiend 2.625%
Frost Beetle 0.634%
Vampire 3.547%
Vampire 3.547%
Ice Fiend 2.625%
Snow Ele 0.634%
Snow Ele 0.634%
White Wyrm 2.625%
This is my kill order of monsters that yeild an AOA chance. I would assume that my total chance never moved because of the "chance" it was saying. I also would assume that after I killed first snow ele it would have added at least moved my chance to a 2.626% chance. As you can see the first kill was a ww at 2.625% and then my last kill was a ww with the same %. Does that mean everything I killed inbetween did not add to my chance.
Archived topic from AOV, old topic ID:5045, old post ID:32624
AOA's
Posted: Thu Mar 04, 2010 11:25 am
by Death
Neurion wrote:I understand it should take more time so noone can farm AOA's. I went into Ice today to see how it went. This is my recordings:
White Wyrm 2.625%
Snow Ele 0.634%
Snow Ele 0.634%
Snow Ele 0.634%
Ice Fiend 2.625%
Frost Beetle 0.634%
Ice Fiend 2.625%
Frost Beetle 0.634%
Vampire 3.547%
Vampire 3.547%
Ice Fiend 2.625%
Snow Ele 0.634%
Snow Ele 0.634%
White Wyrm 2.625%
This is my kill order of monsters that yeild an AOA chance. I would assume that my total chance never moved because of the "chance" it was saying. I also would assume that after I killed first snow ele it would have added at least moved my chance to a 2.626% chance. As you can see the first kill was a ww at 2.625% and then my last kill was a ww with the same %. Does that mean everything I killed inbetween did not add to my chance.
The percent it goes up is very small so it may take awhile to go up even a fraction of a percent. Try killing a lot of white wyrms and see if it starts increasing.
Archived topic from AOV, old topic ID:5045, old post ID:32625
AOA's
Posted: Thu Mar 04, 2010 11:49 am
by Neurion
i know it should go up slow but noone has yet explained why the chance goes up or down based on what I kill. If i kill a creature that is supposed to have a chance to drop an AOA then should it not add tot he total. I know I am not crazy in my thinking on this unless the ToT system is diferent than the AOA system when adding up your drop chance %.
Archived topic from AOV, old topic ID:5045, old post ID:32626
AOA's
Posted: Thu Mar 04, 2010 12:07 pm
by Death
Neurion wrote:i know it should go up slow but noone has yet explained why the chance goes up or down based on what I kill. If i kill a creature that is supposed to have a chance to drop an AOA then should it not add tot he total. I know I am not crazy in my thinking on this unless the ToT system is diferent than the AOA system when adding up your drop chance %.
Think of it more along the lines of a paragon or named creature kill, where your luck is factored in to increase the base percentage chance. AOAs also benefit from accumulated kills (The more you kill, you get a small, accumulating bonus added on to the final percentage).
TOTS:
-Kill a lizardman, get 0.1% increase
-Kill a ronin, get 0.5% increase
-Tot Chance has gone up from lizardman and ronin kill (To 0.6%)
AOAS (Hypothetical scenario):
-Kill a snow elemental, your percent chance is 0.54% (Hypothetical)
-Kill a white wyrm, your percent is 2.45% (Hypothetical)
-AOA chance is individual for each monster, based on their fame level (The same as paragons and named monsters).
-AOA chance is not equal to snow elemental kill + white wyrm kill, they are individual chances
AOA's DO get a percent increase for each monster you kill in fel, provided they have adequate fame. This is added on to the fixed percentage for each INDIVIDUAL monster:
Example (Hypothetical):
White Wyrm Base Chance = 2.00%
Luck Attribute Bonus (Say I have 400 luck) = 0.4%
Accumulated Kill Bonus (From killing numerous creatures in fel) = 0.2%
Your total percent is, therefore, 2.6% (White Wyrm Base Chance + Player's Luck + Accumulated Kill Bonus) for a white wyrm
Now I go kill a snow elemental:
Example2 (Hypothetical):
Snow Elemental Base Chance = 0.5%
Luck Attribute Bonus (Say I have 400 luck) = 0.4%
Accumulated Kill Bonus (From killing numerous creatures in fel) = 0.21%
Your total percent is, therefore, 1.11% (Snow Elemental Base Chance + Player's Luck + Accumulated Kill Bonus) for a snow elemental
Archived topic from AOV, old topic ID:5045, old post ID:32627
AOA's
Posted: Thu Mar 04, 2010 12:17 pm
by Neurion
Awesome job on the detail. Will improve how I hunt. Thank you very much for taking the time to answer.
Archived topic from AOV, old topic ID:5045, old post ID:32628
AOA's
Posted: Fri Mar 05, 2010 11:32 pm
by Anonymous
Well most times it would take me like 10 juka kills in wrong to get aoa sometimes less so it just doesnt make sense. How can most of the time it takes 10 kills then one day it takes 100's?
Archived topic from AOV, old topic ID:5045, old post ID:32631
AOA's
Posted: Sat Mar 06, 2010 12:53 am
by Death
newguy wrote:Well most times it would take me like 10 juka kills in wrong to get aoa sometimes less so it just doesnt make sense. How can most of the time it takes 10 kills then one day it takes 100's?
The same reason why one guy can play the lottery for 25 years and only win a free ticket while somebody plays it twice and wins the jackpot. That's just how randomization works. If it's taking longer, chances are very high that it's just luck of the draw and a coincidence that you've been getting them quickly or slowly in the first place. Same applies to the gauntlet or any randomized drop. Your character isn't bugged or broken, just unlucky. The AOA system having not been touched in over a year, also supports this theory.
Consider rolling 2 dice (grab two dice IRL if you're bored). Count how many times it takes you to roll two 6's (No cheating). Repeat it a couple of times and compare your results. Chances are your rolls are spaced out. You may have only taken 3 rolls to get two sixes the first time but the second time, you might have taken 25 rolls. That's more or less how artifact drops work in the game.
Archived topic from AOV, old topic ID:5045, old post ID:32632
AOA's
Posted: Sat Mar 06, 2010 12:18 pm
by Neurion
Try switching spots. It does help. I killed 2 vampires last night and got an AOA.
Archived topic from AOV, old topic ID:5045, old post ID:32634