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Tired of searching

Posted: Wed Jan 13, 2010 3:02 pm
by Neurion
Ok can someone please post what the level for each crafters skill runics there is. Also would lik to know what the one that are just for valor do. IE froswood fletching. For example I know

Fletching
Oak
Ash
Yew
Heartwood

(just got a frostwood and would love to know where it ranks)

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Tired of searching

Posted: Wed Jan 13, 2010 3:10 pm
by Dirk
The order for fletching runics from lowest to highest
Oak
Ash
Yew
Bloodwood
Heartwood
Frostwood

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Tired of searching

Posted: Wed Jan 13, 2010 3:12 pm
by Neurion
Awesome ty vm, is there a post where I can look up what each does? I found this website but i doubt it is to Valor standards. http://www.uoguide.com/Runic_Tools

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Tired of searching

Posted: Wed Jan 13, 2010 3:21 pm
by Death
Neurion wrote:Awesome ty vm, is there a post where I can look up what each does? I found this website but i doubt it is to Valor standards. http://www.uoguide.com/Runic_Tools
Ya, the runic tools for bowcraft and carpentry were coded ages ago before we were able to get the intensity information. This is why there are 6 different runic tools in that category instead of OSI's 4. The current tools were coded by red and I believe they mirror closely to runic hammers.

I can post the min/max intensities for each of the runic tools when I get home.

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Posted: Wed Jan 13, 2010 3:29 pm
by Neurion
Awesome thank you so much. Still trying to get use to the new stuff. Would be cool to have a section on new/different stuff that the "other" guys don't have.

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Posted: Wed Jan 13, 2010 3:33 pm
by Neurion
Just wondering, but what about having the crafter's powerscrolls put into the reward system for that crafter? Just a thought.

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Tired of searching

Posted: Wed Jan 13, 2010 3:52 pm
by Death
Neurion wrote:Awesome thank you so much. Still trying to get use to the new stuff. Would be cool to have a section on new/different stuff that the "other" guys don't have.
We created the Content Database to help get some of the information across but we've noticed that it's a pain to maintain and not as easy to find. During the revamp we will be implementing an identification system where pretty much everything you spot in game will have a description you can pull up. If you can see an item, you can target it and find out how to obtain it and how common/rare it is.

Although it will take some time for us to add descriptors to the scripts and launch it to live, you can take a look at the content database. A decent amount of information is on there but it can certainly be better. Any information not present in the content db, feel free to ask. The staff and devs can tell you most information (but not everything).

http://www.uovalor.com/contentdb/
Neurion wrote:Just wondering, but what about having the crafter's powerscrolls put into the reward system for that crafter? Just a thought.
Crafting quests and rewards are caught in the middle right now, as we don't have everything yet. UOML will bring new crafting changes, quests and some different rewards. Once we get all the changes in, the rewards will likely be expanded and transferred over to the new quests as it is a logical choice.

Archived topic from AOV, old topic ID:4959, old post ID:31993

Tired of searching

Posted: Thu Jan 14, 2010 4:57 am
by Trill
All of the ores leathers woods ect are always shown in the order in which they are best. Open the tool for said resource on the bottom left side go to change ore wood or leather and the ones at the top are the worst and getting better as they go down.

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