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IDOC items

Posted: Wed Dec 16, 2009 7:01 pm
by Anonymous
Can you mod something so that when a house collapses the items dont disapeer so someone can take the items and they dont go all to waste.

Archived topic from AOV, old topic ID:4879, old post ID:31491

IDOC items

Posted: Wed Dec 16, 2009 7:33 pm
by Death
newguy wrote:Can you mod something so that when a house collapses the items dont disapeer so someone can take the items and they dont go all to waste.
In the future, the auction house will likely take a cut of items that are lost or fall from IDOCs so that items that are lost are retained by the auction house and sold at auction at a later date. Right now, the items fall under the normal decay process so you need to be around to actually get the items. If we just let all the junk sit indefinitely, the item count and lag would eventually soar. People have houses in really remote locations and you might not discover that IDOC for weeks or months.

Archived topic from AOV, old topic ID:4879, old post ID:31493

IDOC items

Posted: Thu Dec 17, 2009 3:59 am
by Anonymous
gotcha point with but how long would it sit there till the items disapeer

Archived topic from AOV, old topic ID:4879, old post ID:31501

IDOC items

Posted: Thu Dec 17, 2009 10:00 am
by Red Squirrel
Probably for a while, and then at that point it would go into some kind of recycling/landfill. SA has a system like that so we'd probably use that system.

Once SQL is fully implimented item count will almost be a non issue.

Archived topic from AOV, old topic ID:4879, old post ID:31505

IDOC items

Posted: Thu Dec 17, 2009 11:17 am
by Death
Red Squirrel wrote:Probably for a while, and then at that point it would go into some kind of recycling/landfill. SA has a system like that so we'd probably use that system.

Once SQL is fully implimented item count will almost be a non issue.
That's trash barrels mostly and not really linked to overall item decay. Either way we'll have some kind of item recycle system where a certain % of decent items are sold at auction.

Archived topic from AOV, old topic ID:4879, old post ID:31507

IDOC items

Posted: Thu Dec 17, 2009 11:44 am
by dprantl
Why not move them into packs of already spawned bosses or something? Kill a DF and its pack has a gAoA in it :)

Archived topic from AOV, old topic ID:4879, old post ID:31508

IDOC items

Posted: Thu Dec 17, 2009 11:48 am
by Death
dprantl wrote:Why not move them into packs of already spawned bosses or something? Kill a DF and its pack has a gAoA in it :)
That could be a fun idea but it might lead to confusion as to how the heck it got there. In the future there will be a tag labeling system where you can find out the origin of any item you see (You see somebody wearing a totem of the void, you wonder where you get that kind of item, you target his totem and voila! Tells you where you can obtain it).

Although, that could be a good idea for a boss that tends to horde lost goods. Instead of them getting deleted or sent to the auction house, a certain percent of those items would end up in its pack. Could make for an interesting hunt.

Archived topic from AOV, old topic ID:4879, old post ID:31509

IDOC items

Posted: Thu Dec 17, 2009 8:14 pm
by Anonymous
yea that could be a great idea arty creature shaw in courage more people to come

Archived topic from AOV, old topic ID:4879, old post ID:31538

IDOC items

Posted: Fri Dec 18, 2009 5:23 am
by Filth
or we can just go hunt and obtain items like your suppose to. idocs are luck if your there when it falls u get stuff if your not then yourn ot getting anything so what storing idoc items is not the way to go tbh. does anyone play uo anymore im not as thrifty as thunder so i cant pk people cause if someones on i cant find em :p

Archived topic from AOV, old topic ID:4879, old post ID:31557