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TC1 Updated - Need intensive SQL Testing

Posted: Sun Oct 18, 2009 10:46 pm
by Red Squirrel
I have done a fairly big update to TC1. The SQL system should be much more stable now, and detailed item info should now save when changed, such as x/y/z locations on moongates, teleporters, door states, item properties etc... Mobiles not so much covered.

Still lot of testing needs to be done.

Overall, everything does save,but lot of detail properties don't trigger the item to "change". At this point I need to test that all items trigger this at the right time. Base properties like hue trigger this, but item-specific properties may be missed.

There is a server restart stone in luna, feel free to restart the server after changing something to see if it saves properly. Note the difference between the two, one does a proper restart (everything should save) and one does an improper restart (simulates a crash, or Xing out of the application).

Archived topic from AOV, old topic ID:4808, old post ID:31186

TC1 Updated - Need intensive SQL Testing

Posted: Thu Oct 22, 2009 11:25 pm
by Red Squirrel
Updated data to Oct 21 2009 7:00 AM backup. Please login and test stuff, start by making sure all your items are there and all data is correct. Feel free to add/remove/change stuff and use the server reboot stones in luna. This testing requires lot of rebooting as the idea is to test that everything saves and loads properly.

Note that TC1 requires the latest client patch. Be sure to backup your existing client if you have not patched, so you can still play on live!

Archived topic from AOV, old topic ID:4808, old post ID:31205