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Server not listed
Posted: Fri Oct 16, 2009 3:30 am
by Itchy187
i added my shard to uo gateways list serveral days ago, but as of yet it has not appeared on the list, if there was suposed to be a confirmation letter i never recieved it. and i also would like to to change the email adress i posted with the shard if possible, thx
Archived topic from AOV, old topic ID:4804, old post ID:31166
Server not listed
Posted: Fri Oct 16, 2009 10:09 am
by Red Squirrel
Is the shard running sphere by any chance? The packet used to get stats does not seem to work with sphere. Eventually I want to see if I can make a sphere mod for it, but I've never coded for sphere before so it will be s slight learning curve.
For the email address change, just PM me the current email that it is under and I'll send you an email there to confirm the change.
Archived topic from AOV, old topic ID:4804, old post ID:31167
Server not listed
Posted: Fri Oct 16, 2009 4:11 pm
by Itchy187
Its RunUO 2.0 build 2512.30642
Archived topic from AOV, old topic ID:4804, old post ID:31174
Server not listed
Posted: Fri Oct 16, 2009 7:50 pm
by Red Squirrel
Hmm is that the new one that just came out? I'll have to test out that packet, maybe they changed it...
Archived topic from AOV, old topic ID:4804, old post ID:31175
Server not listed
Posted: Fri Oct 16, 2009 10:35 pm
by Itchy187
no this ones been out for a while, the newest is built 3567.2838, i have it, but havent updated my scripts for it yet, do i need to switch to it?
Archived topic from AOV, old topic ID:4804, old post ID:31176
Server not listed
Posted: Fri Oct 16, 2009 11:12 pm
by Red Squirrel
Should not have to, the packet I'm basing on exist in RC1 which is quite old.
Basically this is what goes on during communication:
Code: Select all
Logger::Log("Connected, sending stats packet...");
BitStream tcpquery;
//server responds to this packet:
tcpquery.WriteInt8(0x7f);
tcpquery.WriteInt16(0x00);
tcpquery.WriteInt8(0x7f);
tcpquery.WriteInt8(0xf1);
tcpquery.WriteInt8(0x00);
tcpquery.WriteInt8(0x04);
tcpquery.WriteInt8(0xff);
client.SendBitStream(tcpquery);
client.SetBlockingMode(true);
string Response="";
string tmpchar="";
//get data from server until char 0x0 is reached
if(!client.RecvUntilChar(Response,0x0,5000,100000))
{
Logger::Log("Time out exceeded while waiting for response");
continue;
}
else Logger::Log("Response receved: " + Response);
Oh and what is the name of the shard? I'll check the logs to see if it's at least connecting to it.
Archived topic from AOV, old topic ID:4804, old post ID:31177
Server not listed
Posted: Sat Oct 17, 2009 2:54 am
by Itchy187
Shard name: NEXUS
ip: nexus.servegame.com
port: 2594
Archived topic from AOV, old topic ID:4804, old post ID:31178
Server not listed
Posted: Tue Oct 20, 2009 2:28 pm
by seko
Hi icant log in aov . what is the problm idno
ican log in to demise but not aov. pls help this noob.. thnx
Archived topic from AOV, old topic ID:4804, old post ID:31192
Server not listed
Posted: Tue Oct 20, 2009 4:16 pm
by Death
seko wrote:Hi icant log in aov . what is the problm idno
ican log in to demise but not aov. pls help this noob.. thnx
If you are referring to logging into the AOV live Ultima server, registrations are currently disabled while the admin works on security and the shard foundation.
He is nearing completion on the SQL portion so registrations may be available by the end of this month to early to middle November for beta testing the new save system.
If you are interested in playing on AOV, the admin may be able to create an account for you. E-mail red squirrel, his email is on this page:
http://www.uovalor.com/contentdb/index.php?sect=37
Archived topic from AOV, old topic ID:4804, old post ID:31193