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Suggest Donation Items Here!
Posted: Sun Oct 04, 2009 10:08 pm
by Red Squirrel
Since I bought a house, the server payment is a really big dent in what I could be using to pay towards my loan. I could really use the donations so that we can come out even every month. Now I know the shard is practically dead, but I'm thinking of trying to revive it even before the revamp. That means opening up registrations, having a better donation system, and have more donation items. While we may have fallen behind in content, the content we do have is quite solid and bug free.
What other shard has remain up as long as ours without any crashes? Shards like Demise have finally caught up to us after many years, but their code is not mature and crashes often. Some of the code was not even created in house, making support harder. This is our advantage, most of our code is done in house and all code is fully audited before going live.
So that said, I want ideas for donation items that will not cause a imbalance or fairness issues but that you would buy.
Once SQL is fully tested and deemed ready for live, it will be released and the donation system will come with it. I am hoping to make it paypal based and be fully automatic. You log in to a web based interface with your UO account, choose a character, add the items to cart, check out, pay, and you get the items. That's the plan, anyway... pretty sure it's doable.
My home infrastructure is not yet in place so I can't do any coding now nor even fully access my email, but by the end of this week I should be fully setup and ready to start coding again.
Archived topic from AOV, old topic ID:4786, old post ID:31095
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Posted: Thu Oct 08, 2009 4:28 am
by jrhather
Seed Basket
Stores up to 1000 seeds of all types.
Comes in the shape of a basket.
Organizes your seeds by color/type.
Counts as only one lockdown.
...ore basket
...wood basket
Archived topic from AOV, old topic ID:4786, old post ID:31111
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Posted: Sat Oct 10, 2009 9:24 pm
by Shanks
A bank crystal.
How it looks is up too you.
Can be accessed from backpack Unless your crimmy.
Quite usefull in mining and wood cutting and such. :]
Archived topic from AOV, old topic ID:4786, old post ID:31128
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Posted: Sun Oct 11, 2009 12:06 am
by DOCTOR THUNDER
here is my idea for a donation:
Thunder Penis
double click to slap it around and cast earthquake.
Archived topic from AOV, old topic ID:4786, old post ID:31131
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Posted: Wed Oct 14, 2009 5:04 am
by Trill
Mage Armor deed
for balance it should not be able to:
be used on artifacts
be used on crafted armor
This will give people more of a reason to loot spawns for good gear! and stop using arts and crafted as much.
For anyone who doesnt know what Mage armor deed means well, its a deed, and it gives your armor Mage Armor
Ps: yes that description was for the shard idiot that always asks "what exactly do u mean?"
Archived topic from AOV, old topic ID:4786, old post ID:31153
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Posted: Wed Oct 14, 2009 12:08 pm
by Death
Trill wrote:Mage Armor deed
for balance it should not be able to:
be used on artifacts
be used on crafted armor
This will give people more of a reason to loot spawns for good gear! and stop using arts and crafted as much.
For anyone who doesnt know what Mage armor deed means well, its a deed, and it gives your armor Mage Armor
Ps: yes that description was for the shard idiot that always asks "what exactly do u mean?"
Not a bad idea but the future may hold changes towards materials and gear as the armor system has been in need of an overhaul for 5+ years, something which OSI has repeatedly failed to do (A crying shame as there are several armor pieces which look awesome but perform like crap).
If we do provide mage armor, we should probably also provide other properties that wouldn't cause an imbalance. Mage armor isn't too bad as it's just a tag and all armors have the same resists.
Shanks wrote:A bank crystal.
How it looks is up too you.
Can be accessed from backpack Unless your crimmy.
Quite usefull in mining and wood cutting and such. :]
A pretty fair idea but it would need to have some restrictions. For example, at champion spawns or in the gauntlet. A cooldown would also be an idea. OSI recently released a new veteran reward crystal that would match the description perfectly.
jrhather wrote:Seed Basket
Stores up to 1000 seeds of all types.
Comes in the shape of a basket.
Organizes your seeds by color/type.
Counts as only one lockdown.
...ore basket
...wood basket
I like this idea. Seeds do stack now though so not sure if it will be as useful once that change is applied to AOV (In terms of storage and stacking by similar). The idea is still favorable though, in terms of easy organization for ore/wood/gems/etc. Would have specific gump slots that sort according to color.
Archived topic from AOV, old topic ID:4786, old post ID:31158
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Posted: Wed Oct 14, 2009 2:01 pm
by Kwan
I have an idea.
How about paying to have a chance to dual one of the staff members.
You win you get there armor. You loose you go to jail for like 5 hours.
Archived topic from AOV, old topic ID:4786, old post ID:31160
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Posted: Wed Oct 14, 2009 2:35 pm
by Death
Kwan wrote:I have an idea.
How about paying to have a chance to dual one of the staff members.
You win you get there armor. You loose you go to jail for like 5 hours.
Fun idea, until everyone wants to start beating up the staff
. Maybe for some kind of event but not entirely suitable for donation (I paid 20 bucks to go to jail).
Here's a few suggestions staff have had in the past that can be posted up for debate:
- Scrolls of forgiveness. You take these to a shrine (Ankh) and double click them while standing at the ankh. The amount of counts you will be forgived of can be a number we set on the scroll (Or for an authentic feel, goes by how high your fame is). Forgiveness comes with a price as you need to buy that scroll and using it also results in your fame going to 0. Think of it as being like sacrifice (Cept you lose ALL your fame in penance to removing your counts). This is just an overall idea, it can be a lot more simplistic than that if you like.
- Idols: These would be like polymorph items. They'd be blessed in your bag and allow you to turn into different creatures. You get no bonuses from these, they are purely for looks.
- Seventh and Eighth anniversary items as well as heritage tokens (They were given out on OSI anyways and the artifact rewards aren't uber insane to cause an unfair fluctuation). Players would also receive a token on AOV's birthday for free (Subject to debate amongst staff and devs of course).
- Dye tickets after careful consideration towards color rarity and fairness of existing tickets.
- Donation Cloaks (Would have the donation tag on them and have small bonuses).
- Name, Race and gender change tokens/deeds. Although there will be options in the game of converting a few of these, these will fast track the quests necessary.
- Seeker scope: Can be used by people in felucca to locate other players. Great for pkers (Subject to fairness debate).
- Item alterer: Controversial, but would allow a player to change the look of an item into something similar: IE: change a kasa into another equivalent hat.
- Smaller skill choosers: Instead of 7x gm skill choosers, maybe make a few smaller ones that cost a bit more than going the 7x route if you buy them individually but are great for those who are just looking to increase 1 or 2 skills.
- Various decoration items (Always easy to add).
Once we get a decent list going, we should run a list to see which items people would donate for and which are not to their liking.
Archived topic from AOV, old topic ID:4786, old post ID:31161
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Posted: Sat Oct 17, 2009 6:53 am
by Jupiter
Seeds are not stacking for me so the seed basket would be a good one. Or special plant seeds with special abilities, perhaps one for str,agil, int, resistance to poison that last longer than 5 minutes,etc. Still a lot of work involved in keeping plants healthy so it wouldn't be just a hand out
Archived topic from AOV, old topic ID:4786, old post ID:31179
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Posted: Sat Oct 17, 2009 12:36 pm
by Death
Jupiter wrote:Seeds are not stacking for me so the seed basket would be a good one. Or special plant seeds with special abilities, perhaps one for str,agil, int, resistance to poison that last longer than 5 minutes,etc. Still a lot of work involved in keeping plants healthy so it wouldn't be just a hand out
Ya, seeds stacking do not work on AOV yet as it was a more recent patch on OSI to allow them to stack. There's also a range of new plants on OSI and a few more special resources such as cocoa pulp and poppy dust. We'll have them once we get to a point where we can concentrate on content.
Archived topic from AOV, old topic ID:4786, old post ID:31181
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Posted: Mon Mar 15, 2010 5:10 am
by Anonymous
This one is better then docs
Penis: double click it to coat everything around it with cum (white hue) ( thats the animals and humans/elves), which lose 1hp every 2 secs for 20 secs.
Archived topic from AOV, old topic ID:4786, old post ID:32698
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Posted: Mon Mar 15, 2010 10:00 am
by ggkthx
newguy wrote:This one is better then docs
Penis: double click it to coat everything around it with cum (white hue) ( thats the animals and humans/elves), which lose 1hp every 2 secs for 20 secs.
At least you're taking this seriously.
And no, it isn't.
Archived topic from AOV, old topic ID:4786, old post ID:32699
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Posted: Mon Mar 15, 2010 11:52 am
by Death
Please suggest items of an appropriate nature. There have been younger players on the shard and this would not be a positive reflection on what the shard has to offer.
Archived topic from AOV, old topic ID:4786, old post ID:32700
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Posted: Tue Mar 16, 2010 7:24 am
by Anonymous
Death wrote:Please suggest items of an appropriate nature. There have been younger players on the shard and this would not be a positive reflection on what the shard has to offer.
Sorry.
Archived topic from AOV, old topic ID:4786, old post ID:32706
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Posted: Wed Mar 17, 2010 12:17 am
by psychofox
flying carpet mount.
Ironman MK II suit (human only)
head : 5% each resist , 2~5 +mana or +int, +1 mana regen
neck : 3% each resist, 1~2 mana regen
chest : 7% each resist, +5 hp , +1 hp regen
arms : 5% each resist, +3 str, +3 dex
hand : 5% each resist, +5 str, +5% SSI
leg : 5% each resist, +3 dex, +3 stam
shoes: 5% each resist , +5 dex, +2 stam regen.
----
partial set bonus.
head + neck + chest => grants night vison , +1 mana regen
arms + hands + chest => grant energy bolt on hit 25%(both hands free) 12%(one hand free), will not activate with 2h weapon
leg + shoes + chest => grants abilty to sprint at mounted speed that costs stamina
+1% resist with 2 pieces, +3% with 3 pieces, +5% with 4, +7% with 5, +9% with 6, +11% with full set.
----
full set bonus
grants charm=> female mob will not attack you
+10 str
Archived topic from AOV, old topic ID:4786, old post ID:32722
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Posted: Wed Mar 17, 2010 12:30 am
by psychofox
special item.
jetpack => grants abilty to run at mounted speed without costing stamina. uses cloak slot and does not take up follower slot. must have full MK II suit equiped and at least 1 yr old acount to use
Archived topic from AOV, old topic ID:4786, old post ID:32723
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Posted: Wed Mar 17, 2010 12:51 am
by ggkthx
Not debating the merits of the idea at all (tho I like it) but as we're not a sci-fi game or even a modern game a Cloak of Speed / Boots of Swiftness etc would be more appropriate.
Besides, what were you proposing be used as Jetpack art exactly?
Archived topic from AOV, old topic ID:4786, old post ID:32724
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Posted: Wed Mar 17, 2010 1:41 am
by psychofox
i dont see why not since we already have star wars characters and light sabers in the game already.
and we can use the quiver as the base art for the jetpack, lol
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Posted: Wed Mar 17, 2010 3:22 am
by Anonymous
psychofox wrote:i dont see why not since we already have star wars characters and light sabers in the game already.
and we can use the quiver as the base art for the jetpack, lol
Star wars is actually set in a Very Long Time ago in a galaxy far far away.It tells you just before the righting saying the story of the episode.
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Posted: Wed Mar 17, 2010 4:22 am
by psychofox
yea, i know. the point is that star wars is sci fi and it does not relate to fantacy world like in uo tho it is still in valor. so I think the idea is ok besides it's only obtainable through donation system and it should be unique and special and for player to have fun with.
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Posted: Wed Mar 17, 2010 4:30 am
by Neurion
I think it would be nice to have suits of armor for gathers.
Say like a lumberjack would his armor and a axe that does not break, miner a pickaxe that doesn't break, fisher a fishing pole.
Head, gorget, chest, legs, arms, hands, weapon
armor would have 10 of each resist, medable, 10 LRC, (maybe blessed)
weapon would have spell channeling and 20 LRC
Set bonus would total a full 70's resist, 100% LRC, and medable
Just a thought
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Posted: Wed Mar 17, 2010 11:29 am
by Death
Armor sets aren't a bad idea, provided they give okay bonuses and certain unique bonuses. Maybe a few ideas could pop up in the future.
The jet pack idea sounds interesting, of course, without having a jet pack in game. A cloak or boots would be more appropriate as mentioned earlier. The ability to always run at mounted speed does create some concerns though, mostly from a pvp point of view and 5 slot taming pets. This is a current concern on OSI with gargoyle flight and greater dragons. It also may confuse players into thinking somebody is speedhacking.
It is also to be noted that gargoyles cannot wear footwear so that would kind of be taking away from the gargoyle "flight" ability. It might be possible to put them in after considering current and future aspects of the shard that it would have an adverse effect on. Giving it some kind of time based bonus and charges or something to balance it out.
psychofox wrote:i dont see why not since we already have star wars characters and light sabers in the game already.
and we can use the quiver as the base art for the jetpack, lol
This is true, but these mobiles are planned to be renamed and re-dressed to give them a more appropriate place in the world of Ultima. Same abilities but without the sci-fi attachment as it doesn't fit in with Ultima lore (Minus the machine age of LBR). They'll be available during events in their normal suits but out in the wild they'll look different.
Archived topic from AOV, old topic ID:4786, old post ID:32731
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Posted: Wed Mar 17, 2010 7:24 pm
by Anonymous
Death wrote:Armor sets aren't a bad idea, provided they give okay bonuses and certain unique bonuses. Maybe a few ideas could pop up in the future.
The jet pack idea sounds interesting, of course, without having a jet pack in game. A cloak or boots would be more appropriate as mentioned earlier. The ability to always run at mounted speed does create some concerns though, mostly from a pvp point of view and 5 slot taming pets. This is a current concern on OSI with gargoyle flight and greater dragons. It also may confuse players into thinking somebody is speedhacking.
It is also to be noted that gargoyles cannot wear footwear so that would kind of be taking away from the gargoyle "flight" ability. It might be possible to put them in after considering current and future aspects of the shard that it would have an adverse effect on. Giving it some kind of time based bonus and charges or something to balance it out.
psychofox wrote:i dont see why not since we already have star wars characters and light sabers in the game already.
and we can use the quiver as the base art for the jetpack, lol
This is true, but these mobiles are planned to be renamed and re-dressed to give them a more appropriate place in the world of Ultima. Same abilities but without the sci-fi attachment as it doesn't fit in with Ultima lore (Minus the machine age of LBR). They'll be available during events in their normal suits but out in the wild they'll look different.
I think you should keep the star wars theme the way it is.
Archived topic from AOV, old topic ID:4786, old post ID:32732
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Posted: Fri Mar 19, 2010 10:54 am
by Trill
Death wrote:Armor sets aren't a bad idea, provided they give okay bonuses and certain unique bonuses. Maybe a few ideas could pop up in the future.
The jet pack idea sounds interesting, of course, without having a jet pack in game. A cloak or boots would be more appropriate as mentioned earlier. The ability to always run at mounted speed does create some concerns though, mostly from a pvp point of view and 5 slot taming pets. This is a current concern on OSI with gargoyle flight and greater dragons. It also may confuse players into thinking somebody is speedhacking.
It is also to be noted that gargoyles cannot wear footwear so that would kind of be taking away from the gargoyle "flight" ability. It might be possible to put them in after considering current and future aspects of the shard that it would have an adverse effect on. Giving it some kind of time based bonus and charges or something to balance it out.
psychofox wrote:i dont see why not since we already have star wars characters and light sabers in the game already.
and we can use the quiver as the base art for the jetpack, lol
This is true, but these mobiles are planned to be renamed and re-dressed to give them a more appropriate place in the world of Ultima. Same abilities but without the sci-fi attachment as it doesn't fit in with Ultima lore (Minus the machine age of LBR). They'll be available during events in their normal suits but out in the wild they'll look different.
In my opinion "if" the boots of speed or whichever id where used for the item to increase player to mount speed was put in it would be fair. Although gargoyles may not be able to wear footwear there is a major pvp advantage for them. They cant be bola'd this in my eyes would only even the advantage to all races. And of course AoV is custom shard so it would be possible for gargoyles to regain the ability to wear footwear again. Another factor to help even this is the fact that a human or elf is required to wear these boots or such to get the bonus where as a gargoyle needs only to begin flying.
Archived topic from AOV, old topic ID:4786, old post ID:32753
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Posted: Fri Mar 19, 2010 11:24 am
by Death
Trill wrote:
In my opinion "if" the boots of speed or whichever id where used for the item to increase player to mount speed was put in it would be fair. Although gargoyles may not be able to wear footwear there is a major pvp advantage for them. They cant be bola'd this in my eyes would only even the advantage to all races. And of course AoV is custom shard so it would be possible for gargoyles to regain the ability to wear footwear again. Another factor to help even this is the fact that a human or elf is required to wear these boots or such to get the bonus where as a gargoyle needs only to begin flying.
Gargoyles have the same pvp advantage as everyone else. Although they can fly and move at mounted speeds without needing a mount or ethereal, they are just as vulnerable to dismount and bolas as they are knocked out of the sky and must re-fly, which has the same delay as mounting an ethereal (Also, they must wait for the dismount timer to expire before remounting). Gargoyle flight only provides a benefit of having that spare 5th slot that is usually used for mounting to increase character speed.
I'm not saying that boots of speed aren't possible, it's just there are many factors to consider as there are specialized classes and races that get this speed bonus that would pretty much feel betrayed by a donation item that would provide the same bonus (IE: Ninjitsu's wolf/llama form giving a speed bonus for the price of not being able to cast spells). A race neutral slot would also be a better idea than shoes as any race can benefit from donating for the item. A sash, for instance, could work out.
Archived topic from AOV, old topic ID:4786, old post ID:32758