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Do not patch

Posted: Wed Jul 15, 2009 10:29 pm
by Red Squirrel
For those still playing, do not patch as they did some packet changes that I really don't have time to repair at this point.

If someone wants to help just need to figure out what they changed, seems to be something with the character list packet, which is encoded in gzip, which will make it harder to troubleshoot.

Archived topic from AOV, old topic ID:4727, old post ID:30755

Do not patch

Posted: Wed Jul 15, 2009 11:08 pm
by Red Squirrel
Found fix on RunUO.com. Glad there are people out there with more spare time on their hands then me. :P

Fix is currently applied to AoV Dev environment and I will see if it is possible to move it to Test environment, then production, without causing conflicts with beta code that is in the dev environment atm. The fix is fairly simple so it should be fairly easy to pull off. Worse case scenario may need to wait till I release the SQL system. I'm aiming to release that before the revamp so I can open up registrations again.

Archived topic from AOV, old topic ID:4727, old post ID:30756