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***SHARD REVAMP PROGRESS GUIDE***

Posted: Wed Apr 15, 2009 4:28 pm
by Death
Hello all AOV Players and Staff!

As promised a while back, we are posting our revamp plan for everyone to see. This revamp is a large project with many tasks, which in the end will improve upon pretty much everything AOV has to offer in terms of service, gameplay, look etc etc.

Most of the points are done in chronological order. If for some reason we decide to do a certain task in a different order, we'll update it and bump it up the list (Other tasks may be added if we forget something. This list isn't set in stone and will likely change during progress).

NOTE: Planning, researching and revisions are assumed for most points. This list is periodically updated so check back when there are updates.

Green represents tasks which are completed
Grey represents tasks which have been put aside for the time being
Red represents tasks which have been dropped or canceled
Blue represents tasks which are currently being worked on

BACKEND - PLANNING AND ENGINE IMPROVEMENTS
*Primary Development and Deployment planning [Complete]
*Make shard work on Linux [Put aside for now]
*Revamp storage engine so it uses mysql[Currently Progressing]
*Property system revamp
*Polymorph/forms revamp

PRIMARY SHARD REVISIONS
*Removing/Rethinking custom items[Currently in Planning]
*Revising/Improving existing systems: Slayer, Barding Skills, Treasure Chests

CONTENT ADDITIONS
*Add missing content and improvements from AOS
*Add missing content and improvements from UOSE
*Add missing content and improvements from UOML

SECONDARY SHARD REVISIONS
*Adding custom items back into game
*Redesign world and spawners
*Adjust to accuracy
*Follow through reimbursement strategy
*Revise shard website

TESTING
*Open beta testing
*Fix bugs and exploits
*Run rigorous TC testing

DEPLOYMENT
*Launch new shard and new website
*Fix bugs and exploits
*Run tests
*Adjust accordingly

POST REVAMP DEVELOPMENT
*Add missing content and improvements after UOML
*Plan for UOSA development
*Bug and exploit monitoring and fixing
*Adding additional customs as per custom allowance

Archived topic from AOV, old topic ID:4580, old post ID:29626

***SHARD REVAMP PROGRESS GUIDE***

Posted: Wed Apr 15, 2009 4:34 pm
by d.
I am looking forward to all of this. Can't wait =].

Archived topic from AOV, old topic ID:4580, old post ID:29627

***SHARD REVAMP PROGRESS GUIDE***

Posted: Wed Oct 07, 2009 6:30 pm
by Shanks
Sounds quiet wonderfull

Archived topic from AOV, old topic ID:4580, old post ID:31104

***SHARD REVAMP PROGRESS GUIDE***

Posted: Sun Jan 09, 2011 11:30 pm
by Jupiter*
Can't wait!

Archived topic from AOV, old topic ID:4580, old post ID:34292

***SHARD REVAMP PROGRESS GUIDE***

Posted: Mon Jan 10, 2011 9:06 am
by d.
Jupiter* wrote:Can't wait!
At the current rate, we will get to enjoy the new server around 2015.

Archived topic from AOV, old topic ID:4580, old post ID:34306

***SHARD REVAMP PROGRESS GUIDE***

Posted: Mon Jan 10, 2011 10:06 am
by dprantl
d. wrote:
Jupiter* wrote:Can't wait!
At the current rate, we will get to enjoy the new server around 2015.
I was wondering when you would finally succumb to the waiting.

Archived topic from AOV, old topic ID:4580, old post ID:34307

***SHARD REVAMP PROGRESS GUIDE***

Posted: Tue Jan 11, 2011 12:51 pm
by Jupiter*
I am certainly not going to complain about someone who provides us a free server to play on ;) The changes look good, if they take longer to implement than expected, so be it. Those who are not writing code for this have no grounds to complain IMO.

Archived topic from AOV, old topic ID:4580, old post ID:34357

***SHARD REVAMP PROGRESS GUIDE***

Posted: Tue Feb 01, 2011 1:26 am
by Anonymous
Changes will be awsome errrrr if I havnt gone blind in my old age I will get to see them.

Archived topic from AOV, old topic ID:4580, old post ID:34527