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A Serious Suggestion for AoAs

Posted: Mon Apr 02, 2007 7:32 pm
by Lymus
I've set up a new code for getting AoAs, just add this to your current code. It will even things out, I tried it on the test shard.

Code: Select all

If playermobile(Lymus)=true; set.arty.chance=100%

If playermobile(Lymus)=false; set.arty.chance=5%
Archived topic from AOV, old topic ID:434, old post ID:2333

A Serious Suggestion for AoAs

Posted: Mon Apr 02, 2007 7:45 pm
by Finlander
;---------D

Archived topic from AOV, old topic ID:434, old post ID:2337

A Serious Suggestion for AoAs

Posted: Mon Apr 02, 2007 7:49 pm
by Red Squirrel
syntax error on line 245

Archived topic from AOV, old topic ID:434, old post ID:2339