Gambling Statistics for Database
Posted: Wed Oct 29, 2008 10:01 am
I was wondering if it would be possible to list the % chance of items or a fractional value for the gambling system to Database?
I have more than 1 example of how i mean (many meanings i could say)
The Question as been brought to me bye people im brining in/helping bring in to server about the stats, example, Ltots or Gtots give greatest gain?
Basicly i assume it has specific values on a RNG for following catagorys
PS 05
PS 10
PS 15
PS 20
SS 5
SS 10
SS ect ect ect
marty
ML Minor
1M Gold check
bla bla bla
i could see how it would be entirely feasable to give us this info, as we are mindlessly grinding out aoas/scrolls/tots to gamble (me probly more than others atm) to best increase our odds.
The next part of the request probly isnt as feasable, as you probobly dont want us knowing....
but
I would like to know, when check for winning is a pass, is it just 1 check pass and items are given randomly out of 1 list?
example
gamble 05 powerscroll (skill) lets say for sake of arguement, 1/65 chance, RNG rolls 65 and therefore i win.
Now there are 300 items in list i MIGHT get..... and Mage Regs/Necro regs are listed 100 times each (lol)
or is it more like there is a % chance of each item type being given?
or is it more like... If i didnt win (aoa) i might lose by getting death/1M Jackpot/Mageregs/50-75 charge brsk instead ?
Archived topic from AOV, old topic ID:3772, old post ID:24245
I have more than 1 example of how i mean (many meanings i could say)
The Question as been brought to me bye people im brining in/helping bring in to server about the stats, example, Ltots or Gtots give greatest gain?
Basicly i assume it has specific values on a RNG for following catagorys
PS 05
PS 10
PS 15
PS 20
SS 5
SS 10
SS ect ect ect
marty
ML Minor
1M Gold check
bla bla bla
i could see how it would be entirely feasable to give us this info, as we are mindlessly grinding out aoas/scrolls/tots to gamble (me probly more than others atm) to best increase our odds.
The next part of the request probly isnt as feasable, as you probobly dont want us knowing....
but
I would like to know, when check for winning is a pass, is it just 1 check pass and items are given randomly out of 1 list?
example
gamble 05 powerscroll (skill) lets say for sake of arguement, 1/65 chance, RNG rolls 65 and therefore i win.
Now there are 300 items in list i MIGHT get..... and Mage Regs/Necro regs are listed 100 times each (lol)
or is it more like there is a % chance of each item type being given?
or is it more like... If i didnt win (aoa) i might lose by getting death/1M Jackpot/Mageregs/50-75 charge brsk instead ?
Archived topic from AOV, old topic ID:3772, old post ID:24245