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Provocation as a PVP tool
Posted: Sun Mar 25, 2007 6:03 pm
by E.Machine
Was wondering if this would be possible....
If you used provo on two players, (magic resists making it possible to not work on them), for the next 10 seconds or so, all attacks they cast only go twoards each other.
that possible? I think it would be cool.
Archived topic from AOV, old topic ID:378, old post ID:2042
Provocation as a PVP tool
Posted: Sun Mar 25, 2007 6:11 pm
by Lymus
Why would Magic Resist help them resist it? It's not magic. Focus would make more sense, because you have to "focus" to keep the music from diverting your attention.
Archived topic from AOV, old topic ID:378, old post ID:2043
Provocation as a PVP tool
Posted: Sun Mar 25, 2007 6:57 pm
by DOCTOR THUNDER
it makes sense, since you can peacemake other players. You should be able to provo and disco them. I remember a time when I was trying to kill Kitka's bard and she kept fing peacing me. It was on demise and I was on red subotai... it was very frustrating.
Archived topic from AOV, old topic ID:378, old post ID:2046
Provocation as a PVP tool
Posted: Sun Mar 25, 2007 8:37 pm
by Gaiava Arkkaza
In other hand, the player doenst really gets fully peaced, it just tabs out.
Archived topic from AOV, old topic ID:378, old post ID:2055
Provocation as a PVP tool
Posted: Mon Mar 26, 2007 10:03 am
by WarriorMan
Enough to mess with a dexxor, not so much a mage but I don't know.
Archived topic from AOV, old topic ID:378, old post ID:2066
Provocation as a PVP tool
Posted: Mon Mar 26, 2007 4:32 pm
by DOCTOR THUNDER
the time with Kitka's character, Shiri IIRC, was very frustrating. Especially when I used the numpad for all my casting/specials/bandies/etc. I had one hand on the mouse and the other hand was constantly going from tab to numpad. If it would have been anyone but her, I probably would have given up...
It was priceless hearing her hiss, in her heavy polish accent, MUDDDERFFFFFFFUKER in ventrillo.
Archived topic from AOV, old topic ID:378, old post ID:2070
Provocation as a PVP tool
Posted: Tue Mar 27, 2007 11:55 am
by Finlander
If its not broken dont fix it.
Archived topic from AOV, old topic ID:378, old post ID:2096
Provocation as a PVP tool
Posted: Tue Mar 27, 2007 1:00 pm
by Nosferatu
i say its a good idea to use provocation in pvp i think if someone has 120 provo and 120 music they should be able to provo a blue onto another blue flagging that player that was provoked criminal.. it would be like a 50% or less chance and if failed than the musician is flagged criminal. It would just be interesting .. or if the player that they are provoking is red or gray than the person they provoke the red/gray onto is than flagged to the target. Just an interesting little concept
Archived topic from AOV, old topic ID:378, old post ID:2099
Provocation as a PVP tool
Posted: Tue Mar 27, 2007 3:50 pm
by Death
E.Machine wrote:Was wondering if this would be possible....
If you used provo on two players, (magic resists making it possible to not work on them), for the next 10 seconds or so, all attacks they cast only go twoards each other.
that possible? I think it would be cool.
Would be a neat idea but I would say not ALL attacks should go towards each other. Maybe a certain percent of attacks get directed to the provoked target (depending on the bard's skills). Would be kind of neat to see in action (Fear the pvp bard...that harp isn't just decoration!!)
Archived topic from AOV, old topic ID:378, old post ID:2106
Provocation as a PVP tool
Posted: Tue Mar 27, 2007 5:41 pm
by Red Squirrel
Would be interesting, though not too easy to code. Need to somehow reroute targets around and such. What I could do is simply make it so it changes the combattant, but it would only work on dexxers. Like it would force an archer to start hitting someone else.
Or I can simply make it so you can provoke mobs on people, that alone would be lot of fun. Or is that already possible? lol
Archived topic from AOV, old topic ID:378, old post ID:2115
Provocation as a PVP tool
Posted: Tue Mar 27, 2007 9:08 pm
by Gaiava Arkkaza
Red Squirrel wrote:Would be interesting, though not too easy to code. Need to somehow reroute targets around and such. What I could do is simply make it so it changes the combattant, but it would only work on dexxers. Like it would force an archer to start hitting someone else.
Or I can simply make it so you can provoke mobs on people, that alone would be lot of fun. Or is that already possible? lol
Its not. And if you are going to make it only work on dexxers, a bard mage will be totally overpowered. The idea has a nice base, but I'm pretty sure OSI didnt implement it for a reason.
Archived topic from AOV, old topic ID:378, old post ID:2129
Provocation as a PVP tool
Posted: Wed May 09, 2007 5:34 pm
by Dumples
I think provoking mobs on people would be cool.
Slightly off topic, does anyone remember the days before discordance when it was called Enticement? One of the biggest commodities on the OSI server I played on were colored sandals. We would entice NPC artists and brides to follow us out of towns and kill them for there sandals. They would say stupid things when you got too close to them like, "It was you playing that lovely music."
Fun times.
Archived topic from AOV, old topic ID:378, old post ID:3556
Provocation as a PVP tool
Posted: Sat May 12, 2007 5:20 pm
by Nosferatu
Lol as i was reading that i was just thinking of how i rememberd the phrase about how they said you were playing the music.. indeed good times
Archived topic from AOV, old topic ID:378, old post ID:3621