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Inscription and spellweaving

Posted: Tue Jul 29, 2008 10:34 pm
by Leviathan
I take it that it's not possible to get a full spellweaving book via inscription?

Archived topic from AOV, old topic ID:3412, old post ID:21853

Inscription and spellweaving

Posted: Tue Jul 29, 2008 10:37 pm
by Red Squirrel
You need to get the scrolls of ML named monsters. Eventually there will be quests for some of the scrolls as well (fey and fiend if I recall). For now you can however buy some of the lower end scrolls.

Archived topic from AOV, old topic ID:3412, old post ID:21855

Inscription and spellweaving

Posted: Tue Jul 29, 2008 11:04 pm
by Death
Spellweaving is collect and quest based so it doesn't fall under scribe. 2 of the spells are specifically related to quests so if they were to fall under the scribe system, not many people would do the quest.

(The spells I'm referring to are summon fey/fiend. They'll be moved to the quest system when it becomes available).

For now, all UOML creatures have a chance of dropping the scrolls but named creatures will drop more of them.

Archived topic from AOV, old topic ID:3412, old post ID:21856

Inscription and spellweaving

Posted: Tue Jul 29, 2008 11:06 pm
by Plastic Man
When I get a chance I'll put more full SW books on my vendor. I sell them for 200k.

Archived topic from AOV, old topic ID:3412, old post ID:21857

Inscription and spellweaving

Posted: Tue Jul 29, 2008 11:14 pm
by Leviathan
For my final odd question for the night, what's the best humanoid to 'charm' with SW?

Archived topic from AOV, old topic ID:3412, old post ID:21858

Inscription and spellweaving

Posted: Tue Jul 29, 2008 11:16 pm
by Plastic Man
Personally I like charming Ogre Lords. They are great at thugging Coon.

Archived topic from AOV, old topic ID:3412, old post ID:21859

Inscription and spellweaving

Posted: Tue Jul 29, 2008 11:16 pm
by Death
Leviathan wrote:For my final odd question for the night, what's the best humanoid to 'charm' with SW?
Probably sith lord. Think ogre lords can be controlled too and those have quite a generous amount of hits. They're like meat shields. Also, moug-guur and chihakka the toothed (Both named creatures in Sanctuary) are controllable with dryad allure.

Archived topic from AOV, old topic ID:3412, old post ID:21860

Inscription and spellweaving

Posted: Wed Jul 30, 2008 7:04 am
by Red Squirrel
I've seen people charm orc brutes too, they kick serious ass., but the summons WILL attack you. :P

Archived topic from AOV, old topic ID:3412, old post ID:21863

Inscription and spellweaving

Posted: Wed Jul 30, 2008 9:05 am
by Death
Red Squirrel wrote:I've seen people charm orc brutes too, they kick serious ass., but the summons WILL attack you. :P
Ya, I remembered that afterwards. Those things kick hard. It's a bit of a double edged sword because if a mage attacks them, they WILL fire off those orc lords and they'll go after you. However, you do get some nice damage output. Minotaur (Regular, no scouts or captains) used to be okay but they were toned down recently. Troglodytes might also be allureable, can't recall.

Archived topic from AOV, old topic ID:3412, old post ID:21865

Inscription and spellweaving

Posted: Wed Jul 30, 2008 10:41 am
by Leviathan
Trogs are out sadly. I tried the orc brute thing at a champ spawn, and wondered why the hell it was so hard. All the orc mages causing orc lord spawns. *slaps face*

So, where's a good spot to find a sith lord?

Archived topic from AOV, old topic ID:3412, old post ID:21866

Inscription and spellweaving

Posted: Wed Jul 30, 2008 11:20 am
by Red Squirrel
Actually thats a good question, there should be at least one on the whole shard, just can't remember where we put it. Try the darth vader spawn area. Eventually the whole sith stuff will be put into some kind of peerless/quest system.

Archived topic from AOV, old topic ID:3412, old post ID:21867

Inscription and spellweaving

Posted: Wed Jul 30, 2008 11:44 am
by Death
Leviathan wrote:Trogs are out sadly. I tried the orc brute thing at a champ spawn, and wondered why the hell it was so hard. All the orc mages causing orc lord spawns. *slaps face*

So, where's a good spot to find a sith lord?
Hmm trogs aren't working? Pretty sure they're supposed to be on that list. We might have forgotten to add them in when we changed the list over to include exceptions (Was using the repond list before but not everything is included).

I'll take a look at that a bit later.

Archived topic from AOV, old topic ID:3412, old post ID:21872

Inscription and spellweaving

Posted: Wed Jul 30, 2008 11:45 am
by Death
Red Squirrel wrote:Actually thats a good question, there should be at least one on the whole shard, just can't remember where we put it. Try the darth vader spawn area. Eventually the whole sith stuff will be put into some kind of peerless/quest system.
Think it's in vader's dungeon area.

Archived topic from AOV, old topic ID:3412, old post ID:21873

Inscription and spellweaving

Posted: Wed Jul 30, 2008 11:53 am
by jrhather
Know what'd be awesome? If, when the Orc Brute was killed, all his summoned Orc Lords disappeared....

Makes sense.

Archived topic from AOV, old topic ID:3412, old post ID:21875

Inscription and spellweaving

Posted: Wed Jul 30, 2008 12:24 pm
by Leviathan
Bear in mind I'm quite the noob here. Vader's area? Where's that? O.o

Archived topic from AOV, old topic ID:3412, old post ID:21877

Inscription and spellweaving

Posted: Wed Jul 30, 2008 12:36 pm
by Death
jrhather wrote:Know what'd be awesome? If, when the Orc Brute was killed, all his summoned Orc Lords disappeared....

Makes sense.
Thought they did disappear. If not, we'll code that in.

Archived topic from AOV, old topic ID:3412, old post ID:21878

Inscription and spellweaving

Posted: Wed Jul 30, 2008 1:18 pm
by jrhather
Seer Death wrote:
jrhather wrote:Know what'd be awesome? If, when the Orc Brute was killed, all his summoned Orc Lords disappeared....

Makes sense.
Thought they did disappear. If not, we'll code that in.
It's been a while since I killed one. I don't honestly know if they do on here.

Archived topic from AOV, old topic ID:3412, old post ID:21879

Inscription and spellweaving

Posted: Wed Jul 30, 2008 1:19 pm
by Leviathan
From what I've been able to tell the last 2 days, they do indeed disappear when the brute dies.

Archived topic from AOV, old topic ID:3412, old post ID:21880

Inscription and spellweaving

Posted: Wed Jul 30, 2008 1:48 pm
by Death
Leviathan wrote:From what I've been able to tell the last 2 days, they do indeed disappear when the brute dies.
Ya think I fixed that a while back when the orc champ was created.

Archived topic from AOV, old topic ID:3412, old post ID:21884

Inscription and spellweaving

Posted: Wed Jul 30, 2008 2:40 pm
by jrhather
Oh and I looked on stratics, apparently players on OSI have 'tamed' troglodytes using spellweaving.
http://uo.stratics.com/database/view.ph ... rs&id=2449
Read the player comments at the bottom.

Archived topic from AOV, old topic ID:3412, old post ID:21888

Inscription and spellweaving

Posted: Wed Jul 30, 2008 3:00 pm
by Death
jrhather wrote:Oh and I looked on stratics, apparently players on OSI have 'tamed' troglodytes using spellweaving.
http://uo.stratics.com/database/view.ph ... rs&id=2449
Read the player comments at the bottom.
Anything on UOStratics you must take with a grain of salt because stratics is not entirely accurate and represent the stats of the Atlantic shard (Most of the time during beta phase where they update every so often as news arises). Judging by their progress of UOML content, I'd say they are pretty out of date.

I'm almost 90% certain troglodytes are allureable but I have a credible source where I can pull up the allure list so if it's missing (Or if any other monster is missing) I'll drop it into the list.

Archived topic from AOV, old topic ID:3412, old post ID:21889

Inscription and spellweaving

Posted: Wed Jul 30, 2008 4:13 pm
by jrhather
Seer Death wrote:
jrhather wrote:Oh and I looked on stratics, apparently players on OSI have 'tamed' troglodytes using spellweaving.
http://uo.stratics.com/database/view.ph ... rs&id=2449
Read the player comments at the bottom.
Anything on UOStratics you must take with a grain of salt because stratics is not entirely accurate and represent the stats of the Atlantic shard (Most of the time during beta phase where they update every so often as news arises). Judging by their progress of UOML content, I'd say they are pretty out of date.

I'm almost 90% certain troglodytes are allureable but I have a credible source where I can pull up the allure list so if it's missing (Or if any other monster is missing) I'll drop it into the list.
Thats why I was going by what PLAYERS said not stratics itself.

So... speaking of spawns... how do you feel about undead type spawns in the ruins north of Cove beach and west of Spirituality shrine?

Archived topic from AOV, old topic ID:3412, old post ID:21898

Inscription and spellweaving

Posted: Wed Jul 30, 2008 4:21 pm
by Death
jrhather wrote: So... speaking of spawns... how do you feel about undead type spawns
They smell like decay, I suggest a can of Febreeze.

But seriously, provided some screenshots of the areas you're referring to and I'll see what I can do in terms of spawning them up.

Archived topic from AOV, old topic ID:3412, old post ID:21903

Inscription and spellweaving

Posted: Wed Jul 30, 2008 4:23 pm
by jrhather
Seer Death wrote:
jrhather wrote: So... speaking of spawns... how do you feel about undead type spawns
They smell like decay, I suggest a can of Febreeze.

But seriously, provided some screenshots of the areas you're referring to and I'll see what I can do in terms of spawning them up.
I have paged you.

Archived topic from AOV, old topic ID:3412, old post ID:21905

Inscription and spellweaving

Posted: Wed Jul 30, 2008 4:24 pm
by Death
jrhather wrote:I have paged you.
@ work atm but keep that char online and I'll tend to the page when I get online.

Archived topic from AOV, old topic ID:3412, old post ID:21907