Update [July 11 08] - PVP tourny syst + lots of misc updates
Posted: Fri Jul 11, 2008 8:03 pm
MOBILES
* Did some tweaking to quite a few bosses and monsters:
- Agapite Elemental: Immune Poison LEVEL 4
- Ancient Lich: Summons lesser undead. Can polymorph into another monster to confuse players
- Betrayer: Lethal Poison Gas (Like yamandons). Stunning Blow (Like Golems)
- Bogling: Immune Poison
- Changeling and derivatives such as travesty: no longer turn to naked humans when turning into another monster
- Chaos Daemon: Crushing Blow
- Chaos Dragoon/Elite: Coded in
- Copper Elemental: Reflects all spells. Reflect 50% of melee. Immune level 4 poison
- Crystal Lattice Seeker: No longer leech mana, only stam and hits
- Dull Copper Elemental: Immune L4 poison
- Executioner: Reflects ALL physical damage (Certain chance to, not 100%)
- Fan Dancers: Reflect Physical Damage
- Frightened Orc: An orc that runs away from you.
- Frost Ooze: Damages weapons
- Gargoyle Destroyer: Immune Bard
- Golden Elemental: Immune L4 poison
- Gore Find: Concussion Blow
- Interred Grizzle: Pools of acid labelled "Infernal Ooze".
- Lady of the Snow: Snowball attack
- Meer Eternal: Immune Poison
- Minotaur (All): Stats and Sound IDs changed to fit more accurately
- Oni: Shortened range of angry fire attack
- Savage Rider: Base Damage Reduced. Stomp attack (Area dismount attack. If not dismounted, it paralyzes you). Does more damage to pets
- Savage Warrior: Base Damage Reduced. More damage to pets.
- Shadow Iron Elemental: Immune Poison
- Shadow Wyrm: Chance to inflict L4 poison. Immune L4 poison
- Skeletal Dragon: Triple Pet damage. Removed bone special that summoned undead (Not enough evidence)
- Skeletal/Bone Mage: Can do necromancy
- Solen Queens: Lay cocoons that will hatch solen workers and warriors
- Spynx: Shell coded (Fortune Telling will come later)
- Tentacles of the Harrower: Immune bard and poison. The tentacles have a magical force which nullifies arrows and magic from long range.
- Tsuki Wolf: Rage attack increased
- Verite Elemental: Immune L4 Poison
- Wanderer of the Void: Immune Poison
- Yomotsu Elders: Axe throw
- Yomotsu Priest: Polymorphs to look like other UOSE creatures.
- Yomotsu Warriors: Dagger Throw.
NAMED
- Flurry/Mistral/Tempest/Miasma: Added LOS/NULL check so it does not jump out of bounds
- Queen Lamia: Reduced damage from bows
- Lady Jennifyr: Blueish color, like valorite. Reflects 50% of close melee damage (Only weapons, not bows). Chance to do 6x damage to pets.
- Lady Marai: Reflects ranged damage (Double damage to attacker)
- Master Jonath: Reflects spell damage
- Putrifier: Necromancy and gas attack like yamandons
- Sir Patrick: Flamestrike ability
- Swoop: Hit Points increased as of Publish 48
- Tangle: Like bog things, poison immune and barding immune
CHAMPS AND PEERLESS
- Barracoon: Can polymorph you into a rat, even if you aren't attacking him (Random target). Basic magic spells (Casts quickly but very low damage (No eval)).
- Fleshrenderer: High detect hidden skill
- Harrower: Smack talk (Like Lady Melisande). When the harrower dies, 1 million gold is dropped on the ground (Flames).
- Lady Melisande: Putrid nausea should cause subjects to puke (For effect)
- Lord Oaks: Can sometimes drop "A dirt patch" on the corpse (Rare).
- Monstrous Grizzle: Cacophonic Blast does more harm depending on range.
* Added male version of succubus (called incubus). Incubus are identical to succubus cept black. Incubus are the male equivalents to succubi. Named succubus as well as semidar will not spawn the male equivalent (But might possibly in the future). Succubus do more drain to males and sometimes reflect their spells. Incubus are the same idea but VS females.
* Organized slayer group and added a ton of missing entries. It has received quite a generous reanalysis.
ITEMS
* Changed container gumps for the new elven containers (Bookshelves, armoires, boxes)
* Water gems are now only obtainable from fishing (Sea serpents summoned by fishing poles and water creatures summoned by nets)
* Fixed sound of a few abilities which were wrong
* Writeable books now have 40 pages
* Blade of Agony, which was a custom arty that was never suppose to be in game but got leaked, has now been added as a level 3 peerless artifact. See content DB for crafting requirements.
GM/STAFF
* Fixed crash bug in weapons, which was only triggerable by GMs (changing wep damage combinations to certain values to cause negative number)
* When a staff member places a house it will now default to having invisible sign, be public, and have restrictdecay set to true (This is to speed up creation times for event maps).
FIXED BUGS/EXPLOITS
* Fixed a bug that caused vendors to crash if the owner was null (ex: character deleted)
* Due to confusion with bod rewards that let you go over the cap, the mining and blacksmithy skill bonuses on boots of construction worker and dread miner's gloves have been removed and replaced with other properties.
* It is no longer possible to release pets in guarded regions or 25 tiles within any player. This will prevent pet griefing.
* Fixed an issue with spawners where they would re-randomize the spawn date at system startup. This was an issue for spawners that have a delay of several hours, as it was possible for it to randomize too big of a value for it to spawn by next server wars.
SPELLS/ABILITIES
* Added particle effect for reflect physical
* Fixed buff icon for meditation (it now gets removed when you fully regen)
* The following spells now require real skill to cast:
Necro: Vampiric embrace, lich form, wraith form, horrific beast form
Spellweaving: Reaper form, ethereal voyage
Magery: polymorph, magic reflection, reactive armor
ninjitsu: animal form, mirror image
* Lightning strike is now capped at 30 for ranged weapons and 40 for melee
MAINTENANCE/CLEANING
* Did tons of code cleanup in mobile aura related code and other parts of the system.
* Did lot of other misc non mobile related code cleanup as well. This is RunUO, its a mess from the start, and theres tons of cleanup to do.
MAPS/SPAWNS
* Updated server maps to match 6.0.8.0 in case any changes were made by EA (none that I've noticed)
EVENTS/QUESTS
* Automated PVP system introduced into the game. It will be tested throughout the week.
* When an event starts immediatly after the same event ran (ex: a repeat-run) the signup time will only be a fixed 5 minutes instead of whatever time is set for that event.
* Added serialization support for Rectangle3D, which is used in some events and other purposes
MISC/OTHER
* It is now a requirement for tamers to be in sight of their pets while they are fighting, or loyalty will drop very fast
* The reusable spare peerless keys will now have a decay timer on them (set to only decay once boss decay time is up). These keys are not good for anything once the peerless is dead anyway, so this is just to get rid of them and avoid confusion/scam and unecessary item count.
* Some peerless key timers have been changed up
Note: Please allow some time for any of the new creatures/items to be spawned. They will be added to contentDB as well
Archived topic from AOV, old topic ID:3278, old post ID:20879
* Did some tweaking to quite a few bosses and monsters:
- Agapite Elemental: Immune Poison LEVEL 4
- Ancient Lich: Summons lesser undead. Can polymorph into another monster to confuse players
- Betrayer: Lethal Poison Gas (Like yamandons). Stunning Blow (Like Golems)
- Bogling: Immune Poison
- Changeling and derivatives such as travesty: no longer turn to naked humans when turning into another monster
- Chaos Daemon: Crushing Blow
- Chaos Dragoon/Elite: Coded in
- Copper Elemental: Reflects all spells. Reflect 50% of melee. Immune level 4 poison
- Crystal Lattice Seeker: No longer leech mana, only stam and hits
- Dull Copper Elemental: Immune L4 poison
- Executioner: Reflects ALL physical damage (Certain chance to, not 100%)
- Fan Dancers: Reflect Physical Damage
- Frightened Orc: An orc that runs away from you.
- Frost Ooze: Damages weapons
- Gargoyle Destroyer: Immune Bard
- Golden Elemental: Immune L4 poison
- Gore Find: Concussion Blow
- Interred Grizzle: Pools of acid labelled "Infernal Ooze".
- Lady of the Snow: Snowball attack
- Meer Eternal: Immune Poison
- Minotaur (All): Stats and Sound IDs changed to fit more accurately
- Oni: Shortened range of angry fire attack
- Savage Rider: Base Damage Reduced. Stomp attack (Area dismount attack. If not dismounted, it paralyzes you). Does more damage to pets
- Savage Warrior: Base Damage Reduced. More damage to pets.
- Shadow Iron Elemental: Immune Poison
- Shadow Wyrm: Chance to inflict L4 poison. Immune L4 poison
- Skeletal Dragon: Triple Pet damage. Removed bone special that summoned undead (Not enough evidence)
- Skeletal/Bone Mage: Can do necromancy
- Solen Queens: Lay cocoons that will hatch solen workers and warriors
- Spynx: Shell coded (Fortune Telling will come later)
- Tentacles of the Harrower: Immune bard and poison. The tentacles have a magical force which nullifies arrows and magic from long range.
- Tsuki Wolf: Rage attack increased
- Verite Elemental: Immune L4 Poison
- Wanderer of the Void: Immune Poison
- Yomotsu Elders: Axe throw
- Yomotsu Priest: Polymorphs to look like other UOSE creatures.
- Yomotsu Warriors: Dagger Throw.
NAMED
- Flurry/Mistral/Tempest/Miasma: Added LOS/NULL check so it does not jump out of bounds
- Queen Lamia: Reduced damage from bows
- Lady Jennifyr: Blueish color, like valorite. Reflects 50% of close melee damage (Only weapons, not bows). Chance to do 6x damage to pets.
- Lady Marai: Reflects ranged damage (Double damage to attacker)
- Master Jonath: Reflects spell damage
- Putrifier: Necromancy and gas attack like yamandons
- Sir Patrick: Flamestrike ability
- Swoop: Hit Points increased as of Publish 48
- Tangle: Like bog things, poison immune and barding immune
CHAMPS AND PEERLESS
- Barracoon: Can polymorph you into a rat, even if you aren't attacking him (Random target). Basic magic spells (Casts quickly but very low damage (No eval)).
- Fleshrenderer: High detect hidden skill
- Harrower: Smack talk (Like Lady Melisande). When the harrower dies, 1 million gold is dropped on the ground (Flames).
- Lady Melisande: Putrid nausea should cause subjects to puke (For effect)
- Lord Oaks: Can sometimes drop "A dirt patch" on the corpse (Rare).
- Monstrous Grizzle: Cacophonic Blast does more harm depending on range.
* Added male version of succubus (called incubus). Incubus are identical to succubus cept black. Incubus are the male equivalents to succubi. Named succubus as well as semidar will not spawn the male equivalent (But might possibly in the future). Succubus do more drain to males and sometimes reflect their spells. Incubus are the same idea but VS females.
* Organized slayer group and added a ton of missing entries. It has received quite a generous reanalysis.
ITEMS
* Changed container gumps for the new elven containers (Bookshelves, armoires, boxes)
* Water gems are now only obtainable from fishing (Sea serpents summoned by fishing poles and water creatures summoned by nets)
* Fixed sound of a few abilities which were wrong
* Writeable books now have 40 pages
* Blade of Agony, which was a custom arty that was never suppose to be in game but got leaked, has now been added as a level 3 peerless artifact. See content DB for crafting requirements.
GM/STAFF
* Fixed crash bug in weapons, which was only triggerable by GMs (changing wep damage combinations to certain values to cause negative number)
* When a staff member places a house it will now default to having invisible sign, be public, and have restrictdecay set to true (This is to speed up creation times for event maps).
FIXED BUGS/EXPLOITS
* Fixed a bug that caused vendors to crash if the owner was null (ex: character deleted)
* Due to confusion with bod rewards that let you go over the cap, the mining and blacksmithy skill bonuses on boots of construction worker and dread miner's gloves have been removed and replaced with other properties.
* It is no longer possible to release pets in guarded regions or 25 tiles within any player. This will prevent pet griefing.
* Fixed an issue with spawners where they would re-randomize the spawn date at system startup. This was an issue for spawners that have a delay of several hours, as it was possible for it to randomize too big of a value for it to spawn by next server wars.
SPELLS/ABILITIES
* Added particle effect for reflect physical
* Fixed buff icon for meditation (it now gets removed when you fully regen)
* The following spells now require real skill to cast:
Necro: Vampiric embrace, lich form, wraith form, horrific beast form
Spellweaving: Reaper form, ethereal voyage
Magery: polymorph, magic reflection, reactive armor
ninjitsu: animal form, mirror image
* Lightning strike is now capped at 30 for ranged weapons and 40 for melee
MAINTENANCE/CLEANING
* Did tons of code cleanup in mobile aura related code and other parts of the system.
* Did lot of other misc non mobile related code cleanup as well. This is RunUO, its a mess from the start, and theres tons of cleanup to do.
MAPS/SPAWNS
* Updated server maps to match 6.0.8.0 in case any changes were made by EA (none that I've noticed)
EVENTS/QUESTS
* Automated PVP system introduced into the game. It will be tested throughout the week.
* When an event starts immediatly after the same event ran (ex: a repeat-run) the signup time will only be a fixed 5 minutes instead of whatever time is set for that event.
* Added serialization support for Rectangle3D, which is used in some events and other purposes
MISC/OTHER
* It is now a requirement for tamers to be in sight of their pets while they are fighting, or loyalty will drop very fast
* The reusable spare peerless keys will now have a decay timer on them (set to only decay once boss decay time is up). These keys are not good for anything once the peerless is dead anyway, so this is just to get rid of them and avoid confusion/scam and unecessary item count.
* Some peerless key timers have been changed up
Note: Please allow some time for any of the new creatures/items to be spawned. They will be added to contentDB as well
Archived topic from AOV, old topic ID:3278, old post ID:20879