weird char dunno how ot play it

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harlequin
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weird char dunno how ot play it

Post by harlequin »

Ok so ive been messing around and i made a Magery Eval Med Resisting Spells Inscription Spell Weaving Parry Guy .... thing is never used spellweaving ever is it worth anything or did i just waste my time lol

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Lymus
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weird char dunno how ot play it

Post by Lymus »

Spellweaving is a PvM skill. It's a "support skill", to support your other skills. Also, it's better if you do it with a LOT of other Spellweavers.

Don't suggest it, personally. But, it's fun.

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Red Squirrel
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weird char dunno how ot play it

Post by Red Squirrel »

A group of 6 spellweavers + simultanius arcane level 6 essence of wind or wild fires can be fun at level 1 champ spawns (maybe even level 2).

Note: only a few pentagrams work to get level 6, prism of light being one of them.

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Lymus
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weird char dunno how ot play it

Post by Lymus »

Notice he said level 1. It's not really efficient. Fun, but not efficient.

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Death
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weird char dunno how ot play it

Post by Death »

harlequin wrote:Ok so ive been messing around and i made a Magery Eval Med Resisting Spells Inscription Spell Weaving Parry Guy .... thing is never used spellweaving ever is it worth anything or did i just waste my time lol
Think of spellweaving as a group PVM skill. The power of spellweaving is only really apparent with more than 1 level of arcane focus. To get a larger arcane level, you need a lot more people, like a guild of spellweavers.

If you can get a bunch of weavers together, they can do wonders for bringing down some of the larger bosses or cleaning out an area. In fact, a ton of wildfires in a champ area would easily brutalize everything in it.

Spellweaving has a "few" spells that can be useful in pvp (Gift of life/renewal, attunement, nature's furies + other summons, immolate weapon etc etc) but its primary use is for group pvm.

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Red Squirrel
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weird char dunno how ot play it

Post by Red Squirrel »

Also for strictly getting level up, pets with spellweaving also work if they are within the right skill range. (+20 or -20). Holy Squirrels and Reptalons should do. The squirrels would probably not do well at a spawn though but at least could use one to get an extra arcane level if say, you're 2 people. 2 people + 2 squirrels = level 4 then stable squirrels after. (need high karma and chiv to have one though)

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harlequin
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weird char dunno how ot play it

Post by harlequin »

so basically its crap lol

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Death
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weird char dunno how ot play it

Post by Death »

harlequin wrote:so basically its crap lol
Depends on what you're planning to use it for. Group of people mass bombarding an area = sweet. Single person trying to take down the bad guys/pk's, not so much.

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Lymus
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weird char dunno how ot play it

Post by Lymus »

Get yourself a static group, as in a group of 5 or 6 that does stuff regularly. Spellweaving can fit on ANY build, since it's a stand alone skill. Even on tamers, it helps heal your pets. If you do that, in something like Gaunt, you might get a kick.

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