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Total Resist Attribute
Posted: Fri Apr 11, 2008 7:06 am
by Nosferatu
Total resist attribute on armor
would make scanning so much nicer lol
Archived topic from AOV, old topic ID:2634, old post ID:16785
Total Resist Attribute
Posted: Fri Apr 11, 2008 7:14 am
by Red Squirrel
[aosprops
Archived topic from AOV, old topic ID:2634, old post ID:16786
Total Resist Attribute
Posted: Fri Apr 11, 2008 8:49 am
by upidstupid
I think he means a resist count for the item to go in a little box at the bottom, i.e. 4/1/14/13/3, Resist Total: 35 (hopefully, I kinda rushed through the math), like he is saying it would make for deciding which peices of gear.
Although, I generally look for only a few things in armor, 17+lrc (on leather or mage armor), dual or tri high-resists (10+ in a resist category), and maybe a few other things. Works out usually for me, but I can see how the resist count would make it faster to sort through stuff.
Unless of course I have misinterpreted what he is asking for :-/.
Archived topic from AOV, old topic ID:2634, old post ID:16792
Total Resist Attribute
Posted: Fri Apr 11, 2008 2:36 pm
by Minky
I was thinking this was implying a median, as in: A Tunic comes with 17/32/5/26/10, instead of offering those resists, it would instead offer an average of 18 to all 5. Would still house all 5 resists, just less lines to read. Of course, this could backfire, like on those Wizard Hats, 0/5/9/5/5 would be a grand total of 4 (well, 4.8, but let's not round up).
Archived topic from AOV, old topic ID:2634, old post ID:16812
Total Resist Attribute
Posted: Fri Apr 11, 2008 3:14 pm
by Red Squirrel
oh the total resists thing should not be an issue to add. Though custom text fields even with the ":" cliloc sometimes go weird, but it should be ok.
Archived topic from AOV, old topic ID:2634, old post ID:16815
Total Resist Attribute
Posted: Fri Apr 11, 2008 5:58 pm
by sliptongue69
I thought there was a cliloc for it, as I thought EA added it to their armor.
Archived topic from AOV, old topic ID:2634, old post ID:16823
Total Resist Attribute
Posted: Fri Apr 11, 2008 6:17 pm
by Red Squirrel
if thats the case then this will be easy to add.
Archived topic from AOV, old topic ID:2634, old post ID:16826
Total Resist Attribute
Posted: Sat Apr 12, 2008 6:11 am
by Nosferatu
Yeah like armor saying the total resist, a lot of shards just have it in light blue writing on the jewery and armor if there are more than 1 resists on it.
Just really helpful in saying , okay this piece has 23 resist, forget the mods, or this piece has 50 resist already, what are the mods lol
Archived topic from AOV, old topic ID:2634, old post ID:16845
Total Resist Attribute
Posted: Sat Apr 12, 2008 6:33 am
by Plastic Man
Would definately be useful and speed up sorting through loot and/or runic made stuff to see faster whats worth even maybe bothering with.
Archived topic from AOV, old topic ID:2634, old post ID:16847
Total Resist Attribute
Posted: Sat Apr 12, 2008 6:41 am
by Minky
Not always, what if you find a super awesome deluxe nugget of joy that has 50/-25/10/2/-15, the total under that would say 22. Just another line added that wouldn't really get what you were after, Plasty.
Archived topic from AOV, old topic ID:2634, old post ID:16848
Total Resist Attribute
Posted: Sat Apr 12, 2008 8:56 am
by Lymus
Some arties'll have, like, -100 resists.
Archived topic from AOV, old topic ID:2634, old post ID:16849
Total Resist Attribute
Posted: Sat Apr 12, 2008 3:53 pm
by Plastic Man
Only Arties have negative resists. So my point stands.
Archived topic from AOV, old topic ID:2634, old post ID:16892
Total Resist Attribute
Posted: Sat Apr 12, 2008 4:48 pm
by Nosferatu
So it would have artifact rarity at the top meaning " please roulette me insted of trash boxing me " lol
Archived topic from AOV, old topic ID:2634, old post ID:16899