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evil omen

Posted: Thu Apr 10, 2008 11:48 pm
by d.
evil omen is not adding the 25% bonus to next source of damage to any mage spells like it should. I tested omen harm, omen lightning, and omen FS and they are all doing the same amount of damage as without omen.

Archived topic from AOV, old topic ID:2632, old post ID:16773

evil omen

Posted: Fri Apr 11, 2008 12:12 am
by Death
d. wrote:evil omen is not adding the 25% bonus to next source of damage to any mage spells like it should. I tested omen harm, omen lightning, and omen FS and they are all doing the same amount of damage as without omen.
Might be affected by the SDI cap, not sure. I'm guessing that might be why it's not working. Mind you, evil omen should probably surpass some caps, red can give you a better response on that one.

Archived topic from AOV, old topic ID:2632, old post ID:16774

evil omen

Posted: Fri Apr 11, 2008 12:42 am
by d.
well, as it is now, evil omen is nearly worthless on a necromage (one of the intended templates for it). Omen + Para dosen't work on here, and now para + dmg spells does nothing. It should deffinatley affect spells, seeing as mage spells do total shit damage on here anyways.

Archived topic from AOV, old topic ID:2632, old post ID:16775

evil omen

Posted: Fri Apr 11, 2008 6:08 am
by sliptongue69
Huh. This must be a recent change because EO was working before SW. EO + Para has never, and according to squirrel, will never work on here. Zorak EO para'd him too much on d***** so he loathes the combo. That's why para is actually broken on here anyway. If you para a dexxer, they break it in a matter of seconds, even tho they don't have resist.

Archived topic from AOV, old topic ID:2632, old post ID:16782

evil omen

Posted: Fri Apr 11, 2008 6:55 am
by d.
yea, para is totally nerfed on here making dexxers not need resist which is GIMP. But yea, evil omen itself is totally nerfed now, and it deffinatley shouldnt be. 25% more damage on a spell isnt too much anyways, when considering how much mage is NERFED on here so nub dexxers can compete.

Archived topic from AOV, old topic ID:2632, old post ID:16784

evil omen

Posted: Fri Apr 11, 2008 7:18 am
by Red Squirrel
That might be broken from recent damage changes, though I'm not sure why it would affect magery. I'll look into it.

EO para is gimp and always has been so that will never be "fixed". Why have resist spells if the whole skill can be countered by a simple spell?

Archived topic from AOV, old topic ID:2632, old post ID:16787

evil omen

Posted: Fri Apr 11, 2008 9:40 am
by d.
I agree Omen Para is gimp, but on here If you cast JUST PARA on someone with 0 resist, they resist it 70% of the time, and when they do get parad it breaks in 2-3 seconds. It's totally broken and makes dexxers not need resist on a template, that is equally gimp.

Archived topic from AOV, old topic ID:2632, old post ID:16796

evil omen

Posted: Fri Apr 11, 2008 12:11 pm
by Death
d. wrote:I agree Omen Para is gimp, but on here If you cast JUST PARA on someone with 0 resist, they resist it 70% of the time, and when they do get parad it breaks in 2-3 seconds. It's totally broken and makes dexxers not need resist on a template, that is equally gimp.
Hmm k it's possible that's not working as intended as well. The evil omen damage thing will also be re-analyzed.

Archived topic from AOV, old topic ID:2632, old post ID:16799

evil omen

Posted: Fri Apr 11, 2008 3:16 pm
by Red Squirrel
They should only resist it if they were recently paralyzed (by any method, so like para blow, nerve strike etc)

Archived topic from AOV, old topic ID:2632, old post ID:16816

evil omen

Posted: Fri Apr 11, 2008 5:57 pm
by sliptongue69
Red Squirrel wrote:They should only resist it if they were recently paralyzed (by any method, so like para blow, nerve strike etc)
How are they going to resist if they don't have the skill?

Archived topic from AOV, old topic ID:2632, old post ID:16822

evil omen

Posted: Fri Apr 11, 2008 6:18 pm
by Red Squirrel
They become immune to it for a short period. It's like giving flu virus to someone who just came back from a flu, chances are the person wont get it again or will get it very weakly.

Archived topic from AOV, old topic ID:2632, old post ID:16827

evil omen

Posted: Fri Apr 11, 2008 8:02 pm
by Death
Paralyze is under the same system as any other paralysis ability which means you can't spam it. If you paralyze somebody and go to paralyze them again, they can resist it (Kind of like how a fleshrenderer tries to paralyze you again shortly after you break out of it and you get the "You resist paralysis" message).

The magery paralyze spell should not be an exception to this rule if every other class can't just hammer the paralyze special shots all day. Not to mention the speed, distance, lower mana cost and guaranteed chance of hitting of the mage paralyze spell is subject to some abuse. We could look into making it last longer so it's useful for freezing an opponent and firing off a combo and will still make warriors consider getting resist spells to avoid a long paralyze.

Archived topic from AOV, old topic ID:2632, old post ID:16831

evil omen

Posted: Fri Apr 11, 2008 8:08 pm
by d.
agreed. As of right now 120 eval para lasts 2-3 seconds on someone with 0 resist =/

Archived topic from AOV, old topic ID:2632, old post ID:16832

evil omen

Posted: Fri Apr 11, 2008 8:09 pm
by Death
d. wrote:agreed. As of right now 120 eval para lasts 2-3 seconds on someone with 0 resist =/
Ya that can easily last a good 5 - 6 seconds on somebody without resist spells.

Archived topic from AOV, old topic ID:2632, old post ID:16833

evil omen

Posted: Wed Apr 16, 2008 11:04 pm
by d.
omen still gives 0% damage bonus to every single spell.

Archived topic from AOV, old topic ID:2632, old post ID:17068

evil omen

Posted: Wed Apr 16, 2008 11:31 pm
by Death
d. wrote:omen still gives 0% damage bonus to every single spell.
That's because it hasn't been touched yet.

Red's the only one who could have possibly taken a look at it all last week as I was not available and over the last week he's been taking care of the server migration.

Now that I've returned to coding we'll be able to take a look at this.

Archived topic from AOV, old topic ID:2632, old post ID:17069

evil omen

Posted: Wed Apr 16, 2008 11:42 pm
by d.
oh alright, sorry for nagging then =p.

Archived topic from AOV, old topic ID:2632, old post ID:17070

evil omen

Posted: Wed Apr 16, 2008 11:52 pm
by Death
d. wrote:oh alright, sorry for nagging then =p.
Meh doesn't hurt to ask. Couldn't find the ticket for it either so I wrote it down.

Archived topic from AOV, old topic ID:2632, old post ID:17071

evil omen

Posted: Thu Apr 17, 2008 6:52 am
by sliptongue69
I haven't had any problems with EO. What's your SS?

Red Squirrel wrote:They become immune to it for a short period. It's like giving flu virus to someone who just came back from a flu, chances are the person wont get it again or will get it very weakly.
And that's like giving someone the skill, who doesn't have the skill...this would be kewl for those with resist, at least human anyway, but not those who have 0.

Archived topic from AOV, old topic ID:2632, old post ID:17072