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Ultima Online: Stygian Abyss
Posted: Wed Apr 09, 2008 5:56 pm
by Apple Puff
Wow man SQURRIELY!
get coding on this man gotta find out how to code UO:KR! god this is going to be a beasty beasty beasty beasty update for UO
http://www.uoguide.com/Stygian_Abyss
there is playble garoglyes!!!!
read that that is amazign !!!
[/url]
Archived topic from AOV, old topic ID:2629, old post ID:16738
Ultima Online: Stygian Abyss
Posted: Wed Apr 09, 2008 6:38 pm
by Red Squirrel
Haha I'll be pulling off a Demise on that expansion I think.
If they do 2D client related updates such as add gargoyles or new creatures I *may* code that in, but I wont guarantee anything.
Also there are no plans to support UOKR on this shard. An update done to 2D client a while back broke our possible packet fix for UOKR and it has not been a priority to fix it.
Also UOKR does not support static text, only clilocs. So stuff like all the custom artys would show up all messed up.
Archived topic from AOV, old topic ID:2629, old post ID:16739
Ultima Online: Stygian Abyss
Posted: Wed Apr 09, 2008 6:53 pm
by Death
Apple Puff wrote:Wow man SQURRIELY!
get coding on this man gotta find out how to code UO:KR! god this is going to be a beasty beasty beasty beasty update for UO
http://www.uoguide.com/Stygian_Abyss
there is playble garoglyes!!!!
read that that is amazign !!!
[/url]
Chances of AOV getting stygian abyss is very slim. I doubt they will make 2d-equivalent graphics now that they have their UOKR clients out. AOV also does not support UOKR clients, therefore we don't have all the functionality to pull it off.
Possibly put in a few of the new things mind you or make gargoyles look like pinkish elves.
Archived topic from AOV, old topic ID:2629, old post ID:16740
Ultima Online: Stygian Abyss
Posted: Wed Apr 09, 2008 8:13 pm
by Red Squirrel
What I'd really be excited about though is that new huge dungeon, if they do make it for 2D. I'd most likely do something with that dungeon. But thats an after ML thing, I wont touch anything SA before ML is completed and all the other major systems are done.
Archived topic from AOV, old topic ID:2629, old post ID:16743
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 6:34 am
by Finlander
Stygian abyss will only be playable by the new client, KR
I remembe readin that from somewhere
Archived topic from AOV, old topic ID:2629, old post ID:16750
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 7:14 am
by Red Squirrel
Yeah they said same thing about AoS, then SE, then ML (for 2D client) so we'll see.
Archived topic from AOV, old topic ID:2629, old post ID:16751
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 9:26 am
by ninja2007
yah ... lol there is no way there just going to come out with a cretian client update too many ppl still play 2D lol there stupid if its just going to be KR cause ppl are going to get mad
Archived topic from AOV, old topic ID:2629, old post ID:16752
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 9:51 am
by Minky
If it is ever released, they're going to pull another Ilshenar (3rd Dawn), where it was the "3D Client" only for like the first .. yearish.
Archived topic from AOV, old topic ID:2629, old post ID:16753
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 9:59 am
by ninja2007
probly but they wont cause they have already went threw that before lol they will pay the piper
Archived topic from AOV, old topic ID:2629, old post ID:16754
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 3:59 pm
by Finlander
Someone wanna make a bet with me?
As sad as it is, it is going to be expansion made for kindom reborn only
Archived topic from AOV, old topic ID:2629, old post ID:16756
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 4:28 pm
by Death
Finlander wrote:Someone wanna make a bet with me?
As sad as it is, it is going to be expansion made for kindom reborn only
Ya it's only going to be accessible to those with the UOKR client.
Archived topic from AOV, old topic ID:2629, old post ID:16757
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 6:04 pm
by dprantl
Come on, I bet you guys could figure out a way to make KR work on AOV. There are freeshards running it.
Archived topic from AOV, old topic ID:2629, old post ID:16758
Ultima Online: Stygian Abyss
Posted: Thu Apr 10, 2008 6:25 pm
by Red Squirrel
if you want to do assembly level reverse engineering sure, but I have better things to do.
Not saying I'll never support it, but at this point I have no plans to. The packets are too different, we'd have to rewrite the whole packet handler, and even if we got it to work all the custom stuff would not work. (Basically, any text thats not a cliloc would error out)
Archived topic from AOV, old topic ID:2629, old post ID:16759
Ultima Online: Stygian Abyss
Posted: Fri Apr 11, 2008 2:08 am
by Nosferatu
dprantl wrote:Come on, I bet you guys could figure out a way to make KR work on AOV. There are freeshards running it.
I would NOT get excited at ALL about KR my friend.
There was an ACTUAL vote on every server on uo, more of a survey questonaire.
The question was....
Why is everyone still playing 2D over KR?
Buffs lasted 4x longer for answering it for the day.
Showing that uo FUCKED up lol
Archived topic from AOV, old topic ID:2629, old post ID:16778
Ultima Online: Stygian Abyss
Posted: Fri Apr 11, 2008 9:31 am
by ninja2007
lol no dip uo did screw up with this new release of KR it more like WoW its gay as heck lol but we need to find out why wont they release it to the mass part of there 2d client players
Archived topic from AOV, old topic ID:2629, old post ID:16795
Ultima Online: Stygian Abyss
Posted: Fri Apr 11, 2008 12:18 pm
by Death
ninja2007 wrote:lol no dip uo did screw up with this new release of KR it more like WoW its gay as heck lol but we need to find out why wont they release it to the mass part of there 2d client players
Cause they want to force people into using UO:KR so that they can lure more players to subscribe so that they can make money. Same idea why UO:SE and UO:ML exist. They created the treasures of tokuno event to lure people in.
Archived topic from AOV, old topic ID:2629, old post ID:16802
Ultima Online: Stygian Abyss
Posted: Fri Apr 11, 2008 2:00 pm
by Lymus
The current 3D client is more 3D than KR. KR seems more WoW-ish.
Archived topic from AOV, old topic ID:2629, old post ID:16806
Ultima Online: Stygian Abyss
Posted: Sat Apr 12, 2008 2:40 am
by Nosferatu
Seer Death wrote:ninja2007 wrote:lol no dip uo did screw up with this new release of KR it more like WoW its gay as heck lol but we need to find out why wont they release it to the mass part of there 2d client players
Cause they want to force people into using UO:KR so that they can lure more players to subscribe so that they can make money. Same idea why UO:SE and UO:ML exist. They created the treasures of tokuno event to lure people in.
Exactlly.
EA Games tried to buy UO to "farm" the people of their irl money.
Origin was so nieve, they seriouslly thought the game wasnt going to make it and gave it all away to a worthless fucking market.
EA is only good for sports games.
Archived topic from AOV, old topic ID:2629, old post ID:16844
Ultima Online: Stygian Abyss
Posted: Sat Apr 12, 2008 9:01 am
by Lymus
Nosferatu wrote:Seer Death wrote:ninja2007 wrote:lol no dip uo did screw up with this new release of KR it more like WoW its gay as heck lol but we need to find out why wont they release it to the mass part of there 2d client players
Cause they want to force people into using UO:KR so that they can lure more players to subscribe so that they can make money. Same idea why UO:SE and UO:ML exist. They created the treasures of tokuno event to lure people in.
Exactlly.
EA Games tried to buy UO to "farm" the people of their irl money.
Origin was so nieve, they seriouslly thought the game wasnt going to make it and gave it all away to a worthless fucking market.
EA is only good for sports games.
James Bond: Nightfire was EA, and that wasn't TOO bad of a game. No where near a fuckin' Halo, but still decent.
Archived topic from AOV, old topic ID:2629, old post ID:16853
Ultima Online: Stygian Abyss
Posted: Sat Apr 12, 2008 4:47 pm
by Nosferatu
Lymus wrote:Nosferatu wrote:Seer Death wrote:
Cause they want to force people into using UO:KR so that they can lure more players to subscribe so that they can make money. Same idea why UO:SE and UO:ML exist. They created the treasures of tokuno event to lure people in.
Exactlly.
EA Games tried to buy UO to "farm" the people of their irl money.
Origin was so nieve, they seriouslly thought the game wasnt going to make it and gave it all away to a worthless fucking market.
EA is only good for sports games.
James Bond: Nightfire was EA, and that wasn't TOO bad of a game. No where near a fuckin' Halo, but still decent.
What he meant to say was no where near a call of duty 4
Archived topic from AOV, old topic ID:2629, old post ID:16898
Ultima Online: Stygian Abyss
Posted: Sat Apr 12, 2008 9:08 pm
by Lymus
Nosferatu wrote:Lymus wrote:Nosferatu wrote:
Exactlly.
EA Games tried to buy UO to "farm" the people of their irl money.
Origin was so nieve, they seriouslly thought the game wasnt going to make it and gave it all away to a worthless fucking market.
EA is only good for sports games.
James Bond: Nightfire was EA, and that wasn't TOO bad of a game. No where near a fuckin' Halo, but still decent.
What he meant to say was no where near a call of duty 4
Call of Duty Series>Halo Series, for me. But, according to money, it's the reverse.
Archived topic from AOV, old topic ID:2629, old post ID:16915
Ultima Online: Stygian Abyss
Posted: Sat Apr 12, 2008 9:45 pm
by Nosferatu
Lymus wrote:Nosferatu wrote:Lymus wrote:
James Bond: Nightfire was EA, and that wasn't TOO bad of a game. No where near a fuckin' Halo, but still decent.
What he meant to say was no where near a call of duty 4
Call of Duty Series>Halo Series, for me. But, according to money, it's the reverse.
Due to legendary edition lol
Archived topic from AOV, old topic ID:2629, old post ID:16924